Blizzard's Talent Loss and "Crisis Maps": The Inside Story.

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Source: Game Developer
Blizzard's Talent Loss and "Crisis Maps": The Inside Story.
Photo: Game Developer
TL;DR Summary

Blizzard has denied creating "crisis maps" to track what features they can and can't ship due to the number of employees leaving the studio. The denial comes after World of Warcraft producer Adam "Glaxigrav" claimed that the studio is "losing amazing talent" due to various issues. Blizzard stated that creating crisis maps is "not a team practice for World of Warcraft," but noted that "making decisions around priorities, iterating, and ensuring quality are everyday parts of game development."

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