"Helldivers 2 Patch Introduces Flying Shrieker Bugs and Balances Armored Enemies"

TL;DR Summary
A new patch for Helldivers 2 has nerfed some enemy spawn rates and health, but also introduced a surprise addition of flying Shrieker Terminid bugs that dive from above to attack players. These new enemies are encountered when a Shrieker Lair is a side objective on the map, and players are advised to use automatic weapons and automated drones and sentries to combat them. The game's CEO has playfully denied the existence of these flying bugs on Twitter. The update coincides with a major order to liberate planets from the bugs, and the game supports cross-platform play between PS5 and PC.
- They fly now: Helldivers 2 patch stealthily adds flying Shrieker bugs that dive from above to cut you to ribbons Windows Central
- Helldivers 2 gets another balance patch, this time with all good news: armored bugs nerfed and an un-fun operation modifier removed Gamesradar
- 'Helldivers 2' Patch Notes: Charger, Bile Titan Nerfs Incoming Forbes
- Helldivers 2's armoured bugs and terrifying tanks can crush you flat, but that's why I love them so PC Gamer
- "Skill Issue": Helldivers 2 Devs Criticized For Trash-Talking on Reddit 80.lv
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