Zelda Producer's Indifference to Chronology and Linear Gameplay Disappoints Fans

1 min read
Source: Nintendo Life
Zelda Producer's Indifference to Chronology and Linear Gameplay Disappoints Fans
Photo: Nintendo Life
TL;DR Summary

Zelda series producer Eiji Aonuma responds to fans who desire a more "traditional linear" adventure in the Zelda franchise, stating that while he understands the nostalgia factor, he questions why fans would want to go back to a more limited and restricted gameplay experience. However, Aonuma acknowledges the desire for designed dungeons and reveals that the team has incorporated denser and more thoughtful dungeon designs in the upcoming game, Tears of the Kingdom. He also hints at the potential for a playable Zelda in a future game.

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