Witcher 3 Realism Backfire: NPCs Dropped Babies in Fear Reactions

1 min read
Source: Kotaku
Witcher 3 Realism Backfire: NPCs Dropped Babies in Fear Reactions
Photo: Kotaku
TL;DR Summary

CD Projekt Red’s drive for ultra-realistic NPCs in The Witcher 3 led to an odd glitch: mothers would drop their babies when Geralt interrupted their routines. The devs wanted fear responses to feel authentic, but the baby-held animation created unintended chaos, highlighting the trade-offs and challenges of simulating living, reactive open-world characters.

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