Backlash Signals Fan Investment, Wolverine Director Says

TL;DR Summary
Marvel’s Wolverine director Mike Daly says the recent online backlash to the gameplay reveal is a “good problem to have,” arguing it shows fans are deeply invested. Daly notes Insomniac’s goal is to create the best game for the character rather than chase every complaint, and acknowledges criticisms about the game’s linear structure, the red scent trail, and the Sentinel boss fight, while the preview also showcased features like Rage Tiers, Combat, and PS5 performance.
Topics:entertainment#gameplay-reveal#gaming#insomniac-games#marvels-wolverine#online-backlash#thegamer-interview
- Marvel's Wolverine Director Says Online Backlash is a 'Good Problem to Have' Insider Gaming
- Hands-on report: Marvel’s Wolverine PlayStation.Blog
- 'He's not anchored to a particular place': Marvel's Wolverine director explains the game's linear gameplay Polygon.com
- Marvel’s Wolverine Preview: It’s Incredibly Fun, but So Far It’s Not the Superhero Game Revelation Spider-Man Was IGN
- Wolverine Game Director Says Insomniac Is "Pretty Used To" Online Backlash TheGamer
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