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Marvels Wolverine

All articles tagged with #marvels wolverine

Control Resonant’s Critical Acclaim vs. Wolverine’s Commercial Success
gaming5 days ago

Control Resonant’s Critical Acclaim vs. Wolverine’s Commercial Success

Control Resonant and Marvel’s Wolverine launched days apart in September 2026, offering contrasting visions of AAA design. While Wolverine generated approximately $130 million in revenue, it faced criticism for repetitive mechanics and excessive hand-holding. Control Resonant received stronger critical and player praise for its experimental open-world design and assist modes, though sales data remains less clear.

Sony Launches QSSR AI Upscaling for Standard PS5, Debuting in Wolverine and Ghost of Yōtei
gaming7 days ago

Sony Launches QSSR AI Upscaling for Standard PS5, Debuting in Wolverine and Ghost of Yōtei

Sony has introduced Quick Spectral Super Resolution (QSSR), an AI-guided upscaling technology for the standard PlayStation 5. This new feature, derived from the PS5 Pro's PSSR system, is available immediately in Marvel's Wolverine and Ghost of Yōtei. While it offers improved image detail and stability, it is a less powerful version of the Pro's technology due to hardware limitations.

Fire Emblem: Fortune's Weave Dominates Japan with 127k First-Week Sales
gaming11 days ago

Fire Emblem: Fortune's Weave Dominates Japan with 127k First-Week Sales

Fire Emblem: Fortune's Weave launched to strong reception in Japan, selling 127,131 copies in its first week on the Nintendo Switch 2. The title secured the top spot in Famitsu's weekly software chart, significantly outpacing other new releases. Hardware sales for the Switch 2 also rose, reaching 34,341 units. Meanwhile, Trails in the Sky 2nd Chapter performed well across both Switch 2 and PS5 platforms, while Marvel's Wolverine debuted on PS5.

Insomniac Adds Toggle Options to Disable Wolverine's Controversial Scent Trails
gaming13 days ago

Insomniac Adds Toggle Options to Disable Wolverine's Controversial Scent Trails

Insomniac Games has released a patch for Marvel's Wolverine that allows players to disable specific visual and audio tracking cues, known as 'scent trails,' which were widely criticized for being intrusive. The update also fixes various bugs and addresses concerns regarding bathroom signage, though some story-critical trails remain active.

Sony’s Developer Survey on Disc Phaseout Signals Potential Reversal Amid Backlash
gaming15 days ago

Sony’s Developer Survey on Disc Phaseout Signals Potential Reversal Amid Backlash

Sony is reportedly surveying game developers about its plan to end physical disc production for PlayStation consoles in January 2028, potentially signaling a willingness to reverse course amid sustained consumer backlash. Leaker Moore’s Law Is Dead claims the survey, described as unusually large, indirectly asks developers about issues with physical sales. While Sony faces financial incentives to go digital-only, strong physical sales for titles like Marvel's Wolverine and ongoing fan protests suggest the company may be testing the waters for a compromise.

PlayStation commissions real Wolverine claws as Insomniac’s game faces backlash for hand-holding
gaming16 days ago

PlayStation commissions real Wolverine claws as Insomniac’s game faces backlash for hand-holding

PlayStation partnered with blacksmith Fiedlero Knives to create a functional set of Wolverine claws for the game’s launch, but the title faces criticism for excessive guidance and repetitive combat. A recent patch aims to reduce intrusive cues, while reviewers debate whether the game’s design undermines player agency.

Wolverine update tones down scent trails, with a future toggle hinted
gaming18 days ago

Wolverine update tones down scent trails, with a future toggle hinted

Insomniac's Marvel's Wolverine received a hotfix (01.001.005) that lowers the opacity of the on-screen scent trails and reduces the related audio cues, addressing player complaints about the distracting “fart gas” effect while keeping the feature. The developer says it may add an option to completely toggle scents off in a future update, and the patch also fixes some crashes. The game has sold ~1.9 million copies to date (~$130m in revenue), with about 23% of sales physical; Eurogamer noted strong character work but an overall mixed impression.

Wolverine Glitch Lets Players Peek Beyond Its Levels Into an Unfinished World
technology22 days ago

Wolverine Glitch Lets Players Peek Beyond Its Levels Into an Unfinished World

A Kotaku report notes Marvel's Wolverine is more linear than an open-world game, but a player-made glitch lets Logan exit the intended levels during the 'One That Got Away' mission and wander through a larger, unfinished map with partially rendered areas, including parts of the Tokyo section; the videos by YouTuber Turned show how some environmental details exist beyond the intended boundaries, offering a rare glimpse of a bigger world that was perhaps never finished.

Marvel’s Wolverine: 17–30 Hours, 30 Missions, and Replayable Nightmare Trials
gaming25 days ago

Marvel’s Wolverine: 17–30 Hours, 30 Missions, and Replayable Nightmare Trials

The article breaks down Marvel’s Wolverine’s playtime: roughly 20–25 hours for the main story with collectibles, up to about 30 hours on higher difficulties when chasing everything, and around 17 hours on easier runs if you skip collectibles. It confirms 30 main missions, notes you can replay missions via Nightmare Trials, and mentions the adventure spans multiple locales like Canada and Japan.

Insomniac’s Wolverine Explores Logan’s Painful Outsider War
technology25 days ago

Insomniac’s Wolverine Explores Logan’s Painful Outsider War

Insomniac’s Marvel’s Wolverine is a PlayStation 5-exclusive set in Earth-1048, featuring Logan with Team X as he protects mutants with his claws and healing factor. In spoiler-free interviews, writer-director Walt Williams and voice actor Liam McIntyre discuss Logan’s trauma, the moral weight of violence, and influences from Clint Eastwood and hardboiled noir, along with a collaborative production and performance-capture approach that brings the character to life ahead of its September 15 launch.

Wolverine’s ‘Fart Gas’ Signposts Ignite Pre-Launch Debate
gaming29 days ago

Wolverine’s ‘Fart Gas’ Signposts Ignite Pre-Launch Debate

Ahead of Marvel’s Wolverine’s PS5 release, critics are debating its on-rails design and heavy handholding, sparked by Skill Up’s critique of multiple signposts — including Jean Grey’s ‘fart gas’ trail — that guide players along. While several HUD elements can be disabled, the fart gas appears unchangeable at launch, fueling broader discussions about whether the game trusts players or relies on dated playbooks. The conversation reflects mixed reviews and questions whether a day-one patch will address the balance between guided set pieces and meaningful player agency as the game nears its September 15 launch.