Luna Abyss Dev Team Is Laid Off Weeks After Launch

TL;DR Summary
Kwalee Labs laid off the entire Luna Abyss development team—eight staff plus CEO Hollie Emery—weeks after the game’s launch on Xbox Series X|S, PS5, and PC, a move described as outside the team’s control. Luna Abyss drew generally positive reviews (Metacritic around 81%) with a strong Steam launch peak of 18,597 concurrent players, but activity has since dwindled (24-hour peak about 310); the game remains available on its platforms as the industry contends with studio shakeups.
- Weeks After Launching A Great Game On Game Pass, Dev Lays Off Its Staff GameSpot
- Weeks After Launching Luna Abyss, Its Entire Development Team At Kwalee Labs Has Been Laid Off Game Informer
- Maker Of Acclaimed 2026 Game Pass Shooter Is Already Closing Kotaku
- Kwalee Labs shut down following launch of Luna Abyss GamesIndustry.biz
- Impressive New Xbox Game Loses Its Entire Dev Team After A Month Pure Xbox
Reading Insights
Total Reads
0
Unique Readers
23
Time Saved
1 min
vs 2 min read
Condensed
78%
346 → 76 words
Want the full story? Read the original article
Read on GameSpot