Steam Surges to Record Half-Year Revenue as Console Makers Falter

TL;DR Summary
Valve's Steam reportedly generated $11.1 billion in revenue in the first half of 2026, the platform's best six months on record, driven by growth in the Chinese market, higher prices on new releases, and publishers returning to Steam. Top titles include Forza Horizon 6, Resident Evil Requiem, and Crimson Desert, with indie hits Slay the Spire 2, Subnautica 2 and Meccha Chameleon also contributing. Meanwhile, Xbox and PlayStation are grappling with declining hardware revenues, layoffs, and Sony's plan to end discs in 2028, highlighting a widening gap between Steam's momentum and traditional console ecosystems.
- "The long arc is relentlessly up" - As Xbox and PlayStation flounder, Steam is reportedly having another record year Eurogamer.net
- Steam is having another record year for revenue The Alinea Insight newsletter
- Steam sales reportedly topped $11 billion during H1 2026 due to shifting trends — staggering growth driven by influx of Chinese players and booming legacy catalogues Tom's Hardware
- Alinea Analytics on Steam Revenue: A New Semi-Annual Record Set, But the Share of Income from New Releases Has Dropped WN Hub
- Steam generated more than $11 billion in revenue during the first half of 2026 Instant Gaming News
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