Warcraft 3’s Forsaken Kingdom Doubles Down on RPG Storytelling Over Base-Building

TL;DR Summary
Blizzard’s Warcraft 3: Reforged Forsaken Kingdom campaign leans into RPG-style storytelling to serve a character-driven narrative, notably dropping base-building. The interview with Brad Chan and Ion Hazzikostas also reinforces that RTS remains relevant and that Blizzard will listen to players about future adjustments, potentially reintroducing base-building if warranted. The narrative ties between Warcraft 3, World of Warcraft Forever, and Arthas emphasize franchise-wide storytelling, with Hazzikostas calling Warcraft 3 the best storytelling medium Blizzard has had.
- Games Like Warcraft 3 Are ‘The Best Storytelling Medium Warcraft Has Had,’ Says Director Kotaku
- Blizzard Just Announced a Brand New Campaign for Its 24-Year-Old RTS Warcraft 3 — and It's Out Now IGN
- Warcraft 3 is getting a new expansion after over 23 years called the "Forsaken Kingdom" and it is available today for PC Windows Central
- Warcraft III is getting a new campaign after 23 years. The Verge
- Remastered RTS Game Updates: Blizzard's Warcraft 3: Forsaken Kingdom Is Out Trend Hunter
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