
Games News
The latest games stories, summarized by AI
Featured Games Stories


Pro Tour MTG Marvel Preview: Boros Energy Tops a Steady Modern as Marvel Cards Spark Subtle Shifts
Metagame Mentor previews Modern for the Pro Tour Magic: The Gathering Marvel Super Heroes, based on 900+ post-release decks. It ranks 13 archetypes by Winner's Metagame Share, led by Boros Energy (11.1%), with Eldrazi Tron (8.0%), Izzet Affinity (8.5%), Izzet Prowess (6.6%), Broodscale Combo (6%), Ruby Storm (5.7%), Esper Goryo's (5.7%), Grixis Reanimator (4.5%), Boros Land Destruction (4.3%), Amulet Titan (3.2%), Jeskai Control (2.6%), Tameshi Belcher (2.5%), and Domain Zoo (2.4%). The Marvel set's impact is modest, with Hex Magic and Avengers Disassembled appearing in a few builds, while Consign to Memory remains the most-played card; fetchlands and disruption spells continue to shape the metagame. Pro Tour begins July 17 in Amsterdam with a $500k prize, with coverage on YouTube/Twitch.

More Top Stories
Road of Legends Day 3: Five-Star Raids, Mega Gardevoir and Big Bonuses Ahead of GO Fest
Pokémon GO Hub•3 days ago
More Games Stories

Dawnwalker: A Witcher-Inspired Vampire RPG With Time-Twisting Choices
Dawnwalker is a Witcher-inspired RPG from Rebel Wolves (Bandai Namco) set in a vampiric 14th-century Vale Sangora. You play Coen, a newly turned vampire navigating a blood tax and a deep, centuries-spanning lore. Its standout feature is a time-pass system: every quest, decision, and action advances time, shaping available paths and outcomes, with a day/night cycle that changes powers and interactions. Combat blends Witcher-style timing with a directional For Honor-like system, and a Court of vampires adds a sprawling political layer. The preview praises the ambition but notes questions about combat longevity and how narrative weight holds with branching choices.

Halo 4 Real-Money Auction House Pitch Revealed by Former Halo Dev
A former Halo 4 mission designer recounted that Don Mattrick proposed a Diablo 3–style real-money auction house to sell mech skins; the idea was deemed impractical and rejected as Halo 4 was nearly finished, illustrating ongoing out-of-touch decisions by some gaming executives.

Night City’s dice-drive Cyberpunk TCG aims for rapid, tactical duels
A hands-on preview of the unreleased Cyberpunk 2077 TCG by WeirdCo highlights fast, 20-minute matches built around 40–50 card decks (no more than three copies of a card) and three Legends. The game uses a dice-driven system (D4–D20) that starts a round clock when rolled; when a player hits seven gigs, they win, with sudden death at eight. Resources (eddies) and selling unused cards add depth, while artwork pulls from CD Projekt Red’s Night City vault and color-codes decks by skill trees. The reviewer praises the streamlined text, sharp visuals, and tournament-friendly structure, and plans to dive back in when the game launches later this year.

ESO Devs Rework Roadmaps After Xbox Layoffs Hit Zenimax Online
Kotaku reports that Zenimax Online Studios’ The Elder Scrolls Online team was heavily affected by today’s Xbox layoffs, with more than 20 employees laid off and the possibility that as much as half the development staff were impacted. The remaining team says roadmaps will be shifting as they reassess priorities, though community manager Jessica Folsom confirms continued commitment to ESO. Season 1 is still on track, and other planned content (Doom DLC, QuakeCon) will proceed, as Bethesda focuses on its biggest franchises.

Palworld 1.0 Update Lands July 10 With Major Overhauls and Save Guidance
Palworld’s 1.0 update is confirmed for July 10 (12:30pm JST) with time-zone equivalents around July 9 in North America, delivering sweeping changes to raids, base-building, story, new locations, and more. Existing saves can remain, but starting a new character is recommended to experience the full overhaul; the Nintendo lawsuit backdrop continues to loom in Palworld’s ongoing history.

The Lost Charm of Big, Chaotic Used-Game Bargain Bins
A nostalgia-filled reflection on the era of large, disorganized bargain bins for used games, recalling forgotten gems found in random stacks and lamenting their decline as gaming shifts toward a digital-only future.

Danganronpa 2x2 Unleashes Slayhem Mode and a 3D Map, Slated for Early 2027
Spike Chunsoft revealed Danganronpa 2x2 with Slayhem mode—a standalone, expanded scenario with ~20% more content, plus a revamped 3D world map and new art—described as an enhanced version rather than a remake of Danganronpa 2: Goodbye Despair; it’s delayed to early 2027 across Switch, PS4, PC, and Xbox Series X|S.

MAPPA to Animate Attack on Titan 3 with Original Opening
At Summer Game Fest, Koei Tecmo and Omega Force announced Attack on Titan 3, a game set to adapt the entire manga; MAPPA will create an original opening sequence directed by Arifumi Imai as a post-launch update, marking its first full animation for a Titan game. The title is planned for PS5, Xbox Series X|S, Nintendo Switch 2, and PC this winter.

Danganronpa 2x2 Teases Slayhem, Delayed to Early 2027
Spike Chunsoft announced at Anime Expo that Danganronpa 2x2 will include a new 35-hour alternate scenario titled 'Slayhem,' five hours longer with 20% more content than the original, and has been delayed to early 2027 across Nintendo Switch 2, Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC, with updated visuals, new voice actors for Monomi/Monokuma, and a deluxe Psycho Tropical Vacation Package.

Naughty Dog's Space Game Has A Name That’s Impossible To Remember
Kotaku riffs on Naughty Dog’s upcoming space game name, remembering it as 'Intergalactic: The Heretic Prophet' and arguing the title is unwieldy, not memorable, and hard to Google, despite it being a talk-worthy moment tied to a game shown at The Game Awards.