Leaker Claims PS6 and Xbox Helix Chips Taped Out, With Helix Leading in Raw Compute

3 min read
Source: TechPowerUp
Leaker Claims PS6 and Xbox Helix Chips Taped Out, With Helix Leading in Raw Compute
Photo: TechPowerUp
TL;DR

AMD leaker Kepler_L2 reports that the custom chips for the PlayStation 6 and Xbox Project Helix have completed the tape-out stage, signaling the end of the design phase. The leak claims the PS6 chip offers 40 TFLOPS of compute, while the Xbox Helix chip reaches 56 TFLOPS, a 40% raw performance advantage. Production for the PS6 is expected to begin in spring 2027, with a public reveal in summer 2027 and a global launch in November 2027. However, official confirmation from Sony and Microsoft is pending, and pricing remains a major concern due to rising memory costs.

Key points

  • Kepler_L2, a prominent AMD leaker, posted on NeoGAF forums that both the PS6 and Xbox Helix chips have been taped out.
  • The leak claims the PS6 chip offers 40 TFLOPS of compute, while the Xbox Helix chip reaches 56 TFLOPS.
  • This represents a 40% raw performance advantage for the Xbox Helix over the PS6.
  • Production for the PS6 is expected to begin in spring 2027, with a public reveal in summer 2027 and a global launch in November 2027.
  • The PS6 bill of materials estimate has jumped from approximately $760 to $960, while the Xbox Helix is expected to cost over $1,000.
  • Official confirmation from Sony and Microsoft is pending, and pricing remains a major concern due to rising memory costs.

Background

Previous reports indicated that the PS6 would have 34 to 40 TFLOPS of compute, and the Xbox Helix would be a more expensive console than the PS6. The current-generation consoles, including the PS5 and Xbox Series X, have 10.28 and 12.15 TFLOPS of compute, respectively. The PS5 Pro has 16.7 TFLOPS of compute. The Xbox Series S has 4 TFLOPS of compute. The current market situation suggests a significant launch price increase over current-gen consoles is almost certain.

How outlets are covering it

TechPowerUp, PC Guide, and Insider Gaming all report the same leak from Kepler_L2, with TechPowerUp and PC Guide emphasizing the 40% raw performance advantage of the Xbox Helix over the PS6. Insider Gaming notes that teraflops measure potential raw compute power, not practical performance, and that other factors will determine how well each new system performs. GameGPU focuses on the production schedule, stating that trial production and benchmark silicon assembly at contract partner factories is scheduled for the first half of 2027, with assembly lines likely to be deployed between April and May. All sources agree that official confirmation from Sony and Microsoft is pending, and that pricing remains a major concern due to rising memory costs.

Why it matters

The tape-out of the PS6 and Xbox Helix chips marks a significant milestone in the development of next-generation consoles, signaling the end of the design phase and the start of manufacturing. The 40% raw performance advantage of the Xbox Helix over the PS6 could impact the competitive landscape of the console market, but the actual performance difference may be smaller due to architectural differences. The rising memory costs and potential high launch prices could limit adoption of the new consoles, making pricing a major concern for consumers and the industry.

What to watch

Production for the PS6 is expected to begin in spring 2027, with a public reveal in summer 2027 and a global launch in November 2027. The Xbox Helix is expected to follow a similar timeline, but official confirmation from Sony and Microsoft is pending. The pricing of the new consoles will be a major factor in their adoption, and the industry will be watching closely to see how the 40% raw performance advantage of the Xbox Helix translates into actual performance differences.

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