"Baldur's Gate 4: Larian CEO Addresses D&D 5E Compatibility and Ambitious New Combat Ideas"

TL;DR Summary
Larian, the studio behind Baldur's Gate 3, had considered a proper sequel and DLC for the game but ultimately decided to move away from Dungeons & Dragons due to creative constraints and a desire to explore new ideas. CEO Swen Vincke revealed that the team felt they hadn't achieved closure with BG 3 and didn't want to force themselves to continue in that direction. Moving forward, Larian aims to create a new RPG that will surpass their previous titles, and distancing themselves from D&D will provide more creative freedom for their next project.
- Larian was "thinking about" Baldur's Gate 4, but D&D 5E wouldn't work with "all these ideas of new combat that we wanted to try out" Gamesradar
- Baldur's Gate 3: Director Swen Vincke Answers All Our Questions About Foregoing DLC, AAA Development, and More IGN
- “We've done our job”: Baldur's Gate 3 devs call off DLC and step away from D&D Ars Technica
- Larian CEO has been 'reading the Reddit threads' and wants us to remove our tinfoil hats, says Wizards of the Coast isn't the reason Baldur's Gate 3 is finished PC Gamer
- Baldur's Gate 3 Dev Is Working Toward An RPG That "Dwarfs" It GameSpot
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