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Game Development

All articles tagged with #game development

Amazon shelves the Lord of the Rings MMO, eyes a new Middle-earth game experience
gaming10 days ago

Amazon shelves the Lord of the Rings MMO, eyes a new Middle-earth game experience

Amazon reportedly canceled its long-running Lord of the Rings MMO, while saying it’s still exploring a new game experience in Middle-earth. The project, announced in 2019, was scrapped in 2021, briefly revived in 2023, but mass layoffs last year suggest it’s dead; Amazon insists it remains committed to the IP and is pursuing a different concept, with rumors of ties to Rings of Power and potential involvement from studios like Crystal Dynamics or Warhorse.

Amazon reportedly cancels Lord of the Rings MMO amid layoffs and strategic shift
technology11 days ago

Amazon reportedly cancels Lord of the Rings MMO amid layoffs and strategic shift

Amazon reportedly canceled its Lord of the Rings MMO after October layoffs, with the company saying it’s pursuing a 'new game experience' in Middle-earth; the project began in 2019 with Leyou and later Embracer, and about 1,000 developers reportedly moved from New World to LOTR before the cuts, while New World is scheduled to go offline in January 2027. Some reports linked an AI mandate to the layoffs, which Amazon denies.

Amazon Game Studios' AI push backfires as Project Trident is scrapped amid mass layoffs
technology12 days ago

Amazon Game Studios' AI push backfires as Project Trident is scrapped amid mass layoffs

In Oct 2025, Amazon Games Studios laid off a large portion of its staff as part of a company-wide 14,000-job reduction, with Project Trident—the Nordic-inspired, AI-powered game—one of the titles affected. The project had been dramatically reworked to incorporate generative AI for NPC interactions and combat, shifting from an initial Shadow of the Colossus‑style concept to a Helldivers‑like design before changing course again to a single-player linear narrative. An internal AI mandate preceded the layoffs, though Amazon says the role reductions were due to a strategic shift rather than AI itself. The broader context includes New World’s end-of-life and ongoing questions about the Lord of the Rings MMO, which Amazon says remains in development in some form.

Neowiz Faces Backlash Over AI Artist Hiring for Lies of P Sequel
gaming15 days ago

Neowiz Faces Backlash Over AI Artist Hiring for Lies of P Sequel

Neowiz is under scrutiny for a job listing seeking an AI creator/artist to use generative AI (e.g., Stable Diffusion, Midjourney) to craft textures and assets for a Lies of P sequel and train unique AI models, highlighting a broader debate about AI’s role in game development and its impact on artists—productive tools versus potential outsourcing of creativity.

How Mario Kart World’s map guides players through a vast, connected universe
gaming15 days ago

How Mario Kart World’s map guides players through a vast, connected universe

A Nintendo UI/UX designer explains creating Mario Kart World's expansive map by prioritizing immediate track recognition (tracks → roads → land), using palm-sized dioramas for icons, and integrating the map with navigation and loading screens to enhance immersion and help players orient themselves in the connected world.

GTA 6 to Lean on AI for Smarter Development and Cost Control
business16 days ago

GTA 6 to Lean on AI for Smarter Development and Cost Control

Take-Two CEO Strauss Zelnick says GTA 6 could be one of the most expensive games and the company is exploring AI to boost development efficiency and potentially reduce costs, though AI-driven savings aren’t proven yet. The goal is to avoid compromising quality as costs rise, with GTA 6 set to launch November 19 for PS5 and Xbox Series X|S and no PC release on day one.

Sony and Bandai Namco launch AI collaboration to accelerate game development
technology18 days ago

Sony and Bandai Namco launch AI collaboration to accelerate game development

Sony and Bandai Namco announced a collaborative pilot centered on generative AI and future technologies to speed up game development, boost productivity, and personalize player experiences. Sony executives emphasized AI as an amplifier for human creativity rather than a replacement for creators, highlighting tools like Mockingbird for faster facial animation and AI-driven workflows. The move accompanies broader AI initiatives at Sony, including potential changes to business models amid memory shortages and an undecided PS6 timeline, signaling a deeper AI push across PlayStation’s strategy.