Belmont’s Curse Rewrites Castlevania Bosses as Tarot-Powered Allies

TL;DR Summary
Castlevania: Belmont’s Curse blends classic action with metroidvania exploration, letting Rose absorb bosses into her tarot deck to unlock new spells and a unique traversal tool (Arcana Whip). The game emphasizes flexible builds, weapon variety, and a story-driven twist as clues from ghosts guide you to bosses whose powers can be wielded to reshape combat and progression in a Paris-infused mystery.
- Castlevania: Belmont’s Curse Turns Tough Bosses Into Powerful Friends GameSpot
- Castlevania: Belmont’s Curse - Konami classic rises again from Paris sewers and Joan of Arc is a boss The Guardian
- Castlevania: Belmont’s Curse hands-on report PlayStation.Blog
- Castlevania Belmont's Curse could just be a gaming classic whipped back into shape Eurogamer.net
- After 3 hours, the new Castlevania game I've wanted for 12 years already feels like a classic GamesRadar+
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