Bungie dev sparks controversy with criticism of Diablo 4.

1 min read
Source: PCGamesN
Bungie dev sparks controversy with criticism of Diablo 4.
Photo: PCGamesN
TL;DR Summary

Bungie's Chad Jessup criticized Diablo 4's enemy scaling on Twitter, calling it "lazy" and attracting attention from Blizzard President Mike Ybarra, who replied with "Lazy, huh." Jessup later clarified that he was not knocking on the devs and considers Diablo 4 a "stellar game." Enemy scaling refers to the game's level of challenge increasing in line with the player's power.

Share this article

Reading Insights

Total Reads

0

Unique Readers

13

Time Saved

1 min

vs 2 min read

Condensed

81%

31160 words

Want the full story? Read the original article

Read on PCGamesN