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Bungie

All articles tagged with #bungie

Marathon's Vault Breaker introduces a limited-time roguelite PvE mode
gaming1 month ago

Marathon's Vault Breaker introduces a limited-time roguelite PvE mode

Marathon's new update adds Vault Breaker, a two-week, roguelite PvE mode (solo/duo/trio) on the Cryo Archive map as part of Season 2; you upgrade a starting Sponsored Kit with Vault Data earned from raiding vaults and extracting, but Vault Breaker gear cannot be used in the normal game. Vault Data can be spent in the Vault Breaker Armory for gear usable outside the mode, and you can earn Tier One Vault Data for killing a USEC Commander even if you don’t extract. A full PvE mode is planned for Season 3, with Bungie also having layoffs and the departure of Marathon director Joe Ziegler.

Marathon’s audience fades as Bungie’s live-service gamble sparks uncertainty about its future
gaming1 month ago

Marathon’s audience fades as Bungie’s live-service gamble sparks uncertainty about its future

Windows Central reports Marathon’s Steam concurrent players have collapsed (roughly 6,000 at peak) compared with Destiny 2’s ~60,000, highlighting Bungie’s pivot from Destiny to Marathon, recent layoffs, and a declining valuation after Sony’s $3.6B acquisition. With Marathon’s game director Joseph Ziegler departed and a two-week limited PvE mode added to Marathon, the studio’s long-term future looks uncertain, potentially as a support studio rather than a leading live-service developer.

Marathon's Baton Pass: New Leaders Take Reins as Player Counts Plummet
news1 month ago

Marathon's Baton Pass: New Leaders Take Reins as Player Counts Plummet

Marathon's game director Joe Ziegler is leaving Bungie on July 17, handing leadership to assistant game director Del Chafe III to guide the extraction shooter forward alongside creative director Julia Nardin. The move comes amid a broader Bungie leadership shake-up after mass layoffs and a continued decline in Marathon’s player base, which hit a low around 2,030 players on Steam, with a PvE mode not expected until fall as Sony remains committed to the project.

Marathon’s Fall PvE Leap: Vault Breaker Bridges to Season 3
technology1 month ago

Marathon’s Fall PvE Leap: Vault Breaker Bridges to Season 3

Bungie reveals a fall rollout for Marathon’s PvE future, launching Vault Breaker—an experimental PvE mode built around Cryo Archive and running July 21–Aug 4—as a bridge to a full PvE experience in Season 3 after September 22; a mid-season update adds a roguelite Cryo Archive variant and balance tweaks to weapons, grenades, bubble shields, and consumables as the team gathers feedback for Season 3.

Destiny 2 Becomes Maintenance Era Moment with Free Emblem Send-off
gaming1 month ago

Destiny 2 Becomes Maintenance Era Moment with Free Emblem Send-off

Bungie gave Destiny 2 players a final farewell by releasing a free Gloriabundus Emblem via Bungie.net, then deployed Patch 9.7.0.3—a small, mostly bug-fix update that also boosts Vanguard/Crucible XP and re-enables wireless tether in Consecrated Mind. The studio suggested this is likely the last patch beyond routine maintenance, though rare hotfixes may appear. After a resurgence of players, Destiny 2 now rests in maintenance mode, with the team significantly reduced by layoffs but a wealth of content left for fans to enjoy.

Settlement closes $200M wrongful-dismissal case tied to Marathon director
business1 month ago

Settlement closes $200M wrongful-dismissal case tied to Marathon director

Sony and Bungie have settled a $200 million wrongful-dismissal lawsuit with Christopher Barrett, the ex-Marathon director, ending claims that the companies smeared his reputation after an internal investigation; the case had bounced between courts, including a prior Delaware dismissal for lack of jurisdiction, before today’s settlement with undisclosed terms. Barrett praised the outcome, while Bungie continues to grapple with significant layoffs affecting hundreds of staff, including most of the Destiny 2 team and Marathon developers.

Fans roast ex-Bungie CEO with a tomato-throwing browser game
gaming1 month ago

Fans roast ex-Bungie CEO with a tomato-throwing browser game

After Bungie’s Destiny 2 support wind-down and mass layoffs, fans released Pete Carsons: The Final Car, a browser game where you throw tomatoes at ex-CEO Pete Parsons and dodge career-mocking cars like Crunch Enforcer and Micromanager. The satire ties to Parsons’ 2025 departure and Bungie’s post-acquisition turmoil, with the “Vault of Cars” boss encounter launching on Bungie Day, July 7, 2026.

Unlikely Ascent: A Marathon Player Hits Level 45 Without Loot or Guidance
games1 month ago

Unlikely Ascent: A Marathon Player Hits Level 45 Without Loot or Guidance

Kotaku reports a viral tale of a Marathon player nicknamed Steve who allegedly reached level 45 by only killing robots and avoiding extraction, looting, or quests. While some doubt he’s real, video proof exists, illustrating that tutorials aren’t universal and players can discover systems on their own. After learning more about the game, Steve has started playing Thief and has climbed to at least level 52 with some extractions, showing how one person’s curiosity can shape a game experience.

Sony targets a live-service revival with mixed-first-and-third-party lineup
technology1 month ago

Sony targets a live-service revival with mixed-first-and-third-party lineup

Sony Interactive Entertainment CEO Hideaki Nishino says PlayStation will revitalize live-service games by mixing first-party and third-party content, emphasizing ongoing updates and long-term support, including the upcoming Marvel Tōkon: Fighting Souls, while noting lessons from past missteps and Bungie workforce changes.

Destiny 2 Patch Delayed as Sony Cuts Bungie Staff
news1 month ago

Destiny 2 Patch Delayed as Sony Cuts Bungie Staff

Destiny 2’s final hotfix was delayed after Sony laid off part of Bungie’s development team, leaving the patch with no clear new timeline; Bungie says the delay affects a few fixes from the impacted staff but will ship when possible, though the mass layoffs raise questions about fixing remaining issues before Bungie pivots away from Destiny 2.