Darkhaven: Diablo veterans spin an ARPG with living, destructible realms

TL;DR
Darkhaven, from Diablo 1/2 veterans Philip Shenk, Peter Hu, and Erich Schaefer, is an isometric ARPG that abandons incremental loot for bold, expressive items and a fully dynamic, destructible, procedurally generated world. It supports solo, co-op, and PvP play in a persistent realm where terrain, seasons, and events permanently shape gameplay, emphasizing movement and terrain-aware combat over stat-driven optimization, and is being funded via Kickstarter ahead of Steam Early Access.
Topics:technologygaming#arpg#darkhaven#destructible-terrain#diablo-inspired#gaming#procedural-generation
- Blizzard veterans reveal Darkhaven, a Diablo 2-style RPG that trades "incrementalism" for "bold, expressive loot" and destructible terrain Rock Paper Shotgun
- Former Diablo and Torchlight vets announce new co-op OARPG Darkhaven Massively Overpowered
- Darkhaven - Official Announcement Trailer IGN
- Diablo Veterans’ Moon Beast's New Action RPG Demo Soon GamesHub
- Original Diablo 2 creators reveal Darkhaven, a new APRG with dynamic, destructible worlds TweakTown
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