"Exploring the Player Experience in Dragon's Dogma 2"

TL;DR Summary
Dragon's Dogma 2, a reportedly 100-hour RPG, is described as hating its players with counter-intuitive systems and trolling mechanics, such as pawns infecting towns with a disease and a frustrating fast travel system. Despite initial annoyance, the game's abrasive nature has grown on players, challenging their perceptions of open world games and forcing them to adapt to its unconventional mechanics.
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