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Capcom

All articles tagged with #capcom

GameChat Trick Boosts Pragmata on Switch 2 to 60fps
technology8 days ago

GameChat Trick Boosts Pragmata on Switch 2 to 60fps

Digital Foundry demonstrates a quirk for Pragmata on Switch 2: using GameChat with a smaller window boosts frame rate from around 47–53fps to about 60fps by reducing internal rendering resolution. This effect appears specific to Capcom’s RE Engine titles; other games (e.g., Layers of Fear) may lose performance with GameChat. While not ideal, it offers a niche way to hit 60fps for Pragmata on Switch 2, rather than a general performance upgrade.

Tracing the Real Origins of Resident Evil 2’s Mr. X
gaming8 days ago

Tracing the Real Origins of Resident Evil 2’s Mr. X

An in-depth look traces the nickname Mr. X for Resident Evil 2’s Tyrant to early development materials, including a Japanese alias, Nazo no Otoko X, used in scripts and licensing text before the final game. Capcom confirms the official name is Tyrant and that Mr. X was used to refer to the human form, with licensing art and interviews supporting its use, suggesting the moniker originated with the development team rather than a US guide mistake; the exact rationale behind choosing the nickname remains unclear.

Capcom Remake Radar: Devil May Cry 1 and a Batch of Resident Evil Projects
gaming15 days ago

Capcom Remake Radar: Devil May Cry 1 and a Batch of Resident Evil Projects

A Capcom insider tied to Dusk Golem leaks that Devil May Cry 1 is being remade and Capcom plans multiple Resident Evil remakes (including RE1, RE0, and RE10) with codenames like Project Chambers, Fallen, and Redlife. RE1R is reportedly in full production, RE10 would feature Claire Redfield, and Zero/RE10 would use the REX Engine. Ada Wong is said to appear in RE9 DLC, and Capcom allegedly shut down fan remakes. These claims are unconfirmed rumors.

New Run-Based Mode Leon Must Die Forever Arrives in Resident Evil Requiem
technology18 days ago

New Run-Based Mode Leon Must Die Forever Arrives in Resident Evil Requiem

Capcom's Resident Evil Requiem update adds the Leon Must Die Forever mini-game on Nintendo Switch 2, unlocked after finishing the main story. It sends Leon through revisited areas with tougher enemies, five difficulty ranks, and a timed run that unlocks enhanced abilities, offering strong replayability; Capcom also teased a future story expansion.

PRAGMATA Surpasses 2 Million in 16 Days, Capcom Reveals
gaming18 days ago

PRAGMATA Surpasses 2 Million in 16 Days, Capcom Reveals

Capcom announced that PRAGMATA has sold over two million units in 16 days after its April 17 worldwide launch on PS5, Xbox Series, Switch 2, and PC, with the Switch 2 version launching in Japan on April 24 and 1 million copies sold in the first two days. The sci‑fi action‑adventure follows Hugh Williams and an android girl in a near‑future lunar setting, and Capcom attributes the strong start to an early demo and the game’s narrative‑driven appeal.

Free Update Unleashes Leon Must Die Forever Minigame in Resident Evil Requiem
gaming18 days ago

Free Update Unleashes Leon Must Die Forever Minigame in Resident Evil Requiem

Capcom released a free update for Resident Evil Requiem that adds the new minigame mode “Leon Must Die Forever,” unlocked after finishing the main story. Players guide Leon through revisited areas with stronger enemies across five difficulty ranks, a clock-based race, and an enhancer gauge to unlock exclusive abilities, plus bug fixes, PC DualSense support, and new merch/amiibo announcements; available on PS5, Xbox Series, Switch 2, and PC (Steam/Epic).

Capcom Defends Grace Look Amid DLSS 5 Backlash
technology21 days ago

Capcom Defends Grace Look Amid DLSS 5 Backlash

Capcom’s director and producer say the original Grace design in Resident Evil Requiem was right, framing the DLSS 5 backlash as a positive sign that the character resonated with players; they did not address allegations about developers’ involvement in changes. The game reportedly sold over 6 million copies within 16 days of launch, and the team emphasized keeping surprises under wraps prior to release.

Grace’s Original Design Sparks Validation of Requiem’s Vision
gaming21 days ago

Grace’s Original Design Sparks Validation of Requiem’s Vision

Nvidia’s DLSS 5 uses AI for neural rendering to alter visuals in supported games, drawing backlash over changes to art direction; Capcom producer Masato Kumzawa says strong reactions to Grace’s glamorous makeover suggest fans preferred the original design, implying the team got it right. Nvidia maintains developers control the final effect. DLSS 5 arrives this fall with Resident Evil Requiem among supported titles (alongside Hogwarts Legacy, Starfield, EA Sports FC, and Assassin’s Creed Shadows).

Grace's DLSS 5 Glow-Up Sparks Debate in Resident Evil Requiem
technology21 days ago

Grace's DLSS 5 Glow-Up Sparks Debate in Resident Evil Requiem

Nvidia's DLSS 5 upscaling sparked a heated fan debate after Grace Ashcroft's in-game look was dramatically altered; Capcom producer Masato Kumazawa called the strong reactions a positive sign that fans preferred the original Grace design, while Capcom remains cautious about adopting DLSS 5 and generative AI tools. The article notes uncertainty about future DLSS 5 use and what it means for Capcom's approach when the technology officially launches.