"Optimizing Cities Skylines 2: Balancing Performance and Gameplay Experience"

TL;DR Summary
The developer of Cities Skylines 2, Colossal Order, has stated that the game targets 30 frames per second (fps) on all platforms, including high-end PCs. According to the chief technical officer, there is no real benefit in aiming for higher fps in a city builder, as the focus should be on avoiding stutters and maintaining a responsive user interface. Despite performance concerns, the game is set to launch as planned, with the developer acknowledging the need for high-end hardware. The PlayStation 5 and Xbox Series X and S versions have been delayed to spring 2024. IGN's review of Cities Skylines 2 gave it a 6/10 rating.
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