Sakurai's Insights on Smash Bros. Ultimate's Potential and Future

TL;DR Summary
Masahiro Sakurai, the creator of Super Smash Bros., discusses the Dragon Punch move from Street Fighter in a recent video. He explains that while the move could have been even stronger in Smash, it was intentionally balanced to be more accessible for casual players. Sakurai praises the risk-versus-reward aspect of the move's inputs and highlights the satisfaction of executing it. The simplified input method in Smash allows more players to enjoy the move, including Yoko Shimomura, the composer for Street Fighter 2, who was thrilled to successfully perform the Dragon Punch in Super Smash Bros.
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