Space Gods Retrospective: TFT’s Design Lessons and the Road Ahead

TL;DR Summary
TFT’s Space Gods postmortem reviews the set’s core mechanics, explaining why the ambitious Realm of the Gods system was toned down, why Carousel was removed (and soon reworked), and how budget, roster size, and conditional traits affected balance. It notes memory constraints on mobile, plans to reintroduce Opening Encounters and adjust pings as a social tool, and outlines future directions for Set 18/19 and the Enchanted Wilds transition, including continued fixes to tanks, 5-costs, and Augments.
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