"Starfield Art Director Reveals Chaotic Nature of NPCs"

TL;DR Summary
Istvan Pely, the art director of Bethesda's upcoming RPG game Starfield, reveals that the NPCs in the game will be "messy" and have their own conflicting wants and needs. The game's world will have a retro feel, with a tactile interface and a gritty, dangerous atmosphere. Starfield's release is highly anticipated, and more information about its traits and companions can be found in Bethesda's marketing materials.
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