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Bethesda

All articles tagged with #bethesda

Indiana Jones and the Great Circle: A Potent, Portable Adventure
technology8 days ago

Indiana Jones and the Great Circle: A Potent, Portable Adventure

MachineGames’ Indiana Jones and the Great Circle on Switch 2 delivers a richly detailed, immersive first‑person adventure with strong writing, memorable characters, and open‑world exploration. While the port showcases impressive atmosphere and in‑world upgrades, it trims visuals and struggles with docked‑mode frame rate and occasional bugs, making it a standout Indy experience primarily for fans who don’t mind the port’s imperfections.

Oblivion Remastered Remains Technically Troubled One Year On
gaming25 days ago

Oblivion Remastered Remains Technically Troubled One Year On

A year after its release, Oblivion Remastered still suffers from major technical issues, with PC patch 1.2 in July 2025 representing the last update and little evidence of meaningful fixes across platforms. Players face persistent stuttering, crashes, and worsening frame times due to the Unreal Engine 5 front-end and heavy CPU/GPU load. Despite a sizable Steam audience, post-launch support appears scant, though a Switch 2 version could offer a chance to back-port improvements if it materializes; overall, the remaster remains in a troubled state across PS5 and other platforms.

Starfield's PS5 Debut: About 140K Sold in Week, but Momentum Is Mixed
technology1 month ago

Starfield's PS5 Debut: About 140K Sold in Week, but Momentum Is Mixed

Starfield's PS5 port moved roughly 140,000 copies in its first week, per Alinea Analytics. While it outpaces some recent console ports, it doesn’t represent an immediate breakout, especially when contrasted with PC (about 3.7 million Steam copies before the Free Lanes update) and Xbox (roughly 1 million via Game Pass) performance, suggesting a cautious outlook for its PS5 momentum.

Bethesda Plans End-of-Week Patch to Stop Starfield PS5 Crashes
technology1 month ago

Bethesda Plans End-of-Week Patch to Stop Starfield PS5 Crashes

Bethesda says Starfield crashes on PS5 and PS5 Pro have been traced to a small number of causes, and a hotfix is targeted for release by the end of the week; reports of refunds via PlayStation Support underscore the issue’s reach, though not all players are affected, and the fix is expected to address the crash conditions across affected setups (including graphics modes and the PS5 Pro upscaler).

Pete Hines left Bethesda to shield the studio from corporate damage and mistreatment
technology1 month ago

Pete Hines left Bethesda to shield the studio from corporate damage and mistreatment

Pete Hines, Bethesda’s longtime head of publishing, says he left the Microsoft-owned studio after Starfield because he felt he could not protect the company from what he described as damage and mistreatment under corporate changes. He cites mental-health strain and says he planned to depart after Starfield, but credits Todd Howard for supporting him through the exit while expressing respect for many Bethesda colleagues.

Starfield Crashes Hit PS5 and PS5 Pro During Launch Weekend
technology1 month ago

Starfield Crashes Hit PS5 and PS5 Pro During Launch Weekend

Starfield is crashing repeatedly on PS5 and PS5 Pro during its launch weekend, with Digital Foundry and Reddit reports showing lockups across modes; our tests found uncapped framerates can trigger crashes on PS5 Pro, but capping at 60fps and disabling the PSSR2 upscaler helps some players, though issues persist on base PS5 as well. Bethesda has yet to publish a patch, and the problem appears not universal but widespread enough to draw scrutiny ahead of fixes.

Starfield Crashes Roil PS5 and PS5 Pro Ahead of Patch
gaming1 month ago

Starfield Crashes Roil PS5 and PS5 Pro Ahead of Patch

Starfield is crashing on PS5 and PS5 Pro for some players (not universal). In testing, crashes occur across modes; keeping the frame rate capped at 60fps helps on PS5 Pro, and disabling PSSR 2 has reduced freezes in some runs, but issues persist on base PS5. Digital Foundry also reported crashes during testing. Bethesda has not released a patch yet, leaving players hoping for a fix soon.

Former Bethesda Exec Slams Microsoft's Handling of the Studio
technology1 month ago

Former Bethesda Exec Slams Microsoft's Handling of the Studio

Ex-Bethesda head Pete Hines says he watched the studio be damaged and mistreated after Microsoft’s 2021 acquisition, felt unable to protect staff or execute needed changes, and criticized the lack of authenticity in leadership, while noting some Microsoft colleagues he respects and recalling his FTC trial involvement and debates over platform exclusivity around Starfield and other titles.

Ex-Bethesda Exec Says Microsoft Ownership Makes Bethesda Feel Inauthentic
business1 month ago

Ex-Bethesda Exec Says Microsoft Ownership Makes Bethesda Feel Inauthentic

Former Bethesda VP Pete Hines, after 24 years at the studio, says Microsoft’s ownership has made Bethesda feel inauthentic and that he was powerless to run the place properly, a critique he voiced after his retirement and amid Starfield delays, Redfall fallout, and Bethesda’s shifting multiplatform strategy discussed during the FTC/Activision Blizzard case.

Elder Scrolls: Blades to Shut Down This Summer
technology1 month ago

Elder Scrolls: Blades to Shut Down This Summer

The Elder Scrolls: Blades, Bethesda’s free-to-play mobile RPG released in 2020, will permanently shut down on June 30, 2026. Following the earlier closure of The Elder Scrolls: Legends, Blades will be the second Elder Scrolls mobile title to end, leaving The Elder Scrolls: Castles as the only remaining mobile entry. Critics cited long wait times and aggressive microtransactions as factors in its decline, though some praised its early core gameplay loop.