"Tears of the Kingdom: A Unique Zelda Game with Star Wars Elements"

TL;DR Summary
Around 70% of the staff who worked on The Legend of Zelda: Tears of the Kingdom had never worked on a Zelda game before, according to Bungie senior activity designer Max Nichols. Of the 1,148 people listed in the game's credits, roughly 800 had never worked on a Zelda game before. This comes as a surprise given speculation that the game was mainly designed by the same developers who worked on The Legend of Zelda: Breath of the Wild. However, it's possible that the newcomers worked in departments like localization or marketing, while the core game design team remained intact.
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