"The Lord of the Rings: Gollum falls short of Tolkien's epic"

TL;DR Summary
The Lord of the Rings: Gollum, an action-adventure game by Daedalic Entertainment, fails to capture the personality of J.R.R. Tolkien's orcs and lacks creativity and flexibility to maintain immersion. The game is divided into traversal challenges, walking simulation, and dialogue choices that rest on an interpretation of Gollum's "personalities" that rings false to Tolkien's writing. The lack of personality has already sealed the game's doom, making it neither meaningful nor immersive.
Topics:technology#action-adventure#daedalic-entertainment#gaming#gollum#lord-of-the-rings#video-games
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