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Video Games

All articles tagged with #video games

Blood Dungeon Delivers Chaotic Roguelite Precision with Spelunky-Style Action
video-games18 hours ago

Blood Dungeon Delivers Chaotic Roguelite Precision with Spelunky-Style Action

Blood Dungeon blends Vampire Survivors-like auto-fire with Spelunky-style arena runs, offering quirky characters, RNG-driven upgrades purchased with blood, and a brutal but rewarding difficulty ramp. Its MS Paint-inspired visuals and a dungeon-DnB soundtrack amplify the tension as you dodge bizarre enemies and rack up near-misses across fast, arena-sized rounds. The game shines as a portable, endlessly replayable experience on Switch 2 and Steam Deck while avoiding the hollow slot-machine loop of similar titles.

Localization Wins: Chasing Meaning and Tone in Final Fantasy XVI
entertainment1 day ago

Localization Wins: Chasing Meaning and Tone in Final Fantasy XVI

English localization of Final Fantasy XVI and other Japanese media hinges on conveying meaning, tone and cultural context rather than literal word-for-word translation. Fox and his team adjust rhythm, humor, and dialogue structure to fit Western audiences while respecting the original intent, illustrating how subs-versus-dubs debates and fan scrutiny drive a broader conversation about what makes translation feel authentic. The scale of modern localization—thousands of words per update and evolving collaboration with writers—shows that the goal is clear communication and entertainment, not perfect literalism.

AEW Could Cut Costs on Future Wrestling Games Using Fight Forever Engine
gaming2 days ago

AEW Could Cut Costs on Future Wrestling Games Using Fight Forever Engine

AEW reportedly lost at least $30 million on Fight Forever due to prolonged development and sales underperformance. Because the company owns the Fight Forever engine, a future console game could start with a lower cost basis and potentially partner with a different developer instead of rebuilding from scratch, though no new project is confirmed and licensing talks aren’t evident.

Fortnite offline for major v42 patch with map changes and new loot
video-games5 days ago

Fortnite offline for major v42 patch with map changes and new loot

Fortnite’s servers are down for scheduled maintenance ahead of version 42. Epic Games says the game will be back online around midday UK time (7am ET). The update introduces map changes, new weapons and items, new loot, and gameplay tweaks including a “cheat code” feature, plus bug fixes and performance improvements (notably on Nintendo Switch). Players have mixed reactions, with some criticizing a monetization move that gates exclusive content behind gifting a Battle Pass and ongoing complaints about matchmaking and other changes.

NBA 2K27 Unveils Major Gameplay Upgrades, New Modes, and Star-Studded Covers
technology6 days ago

NBA 2K27 Unveils Major Gameplay Upgrades, New Modes, and Star-Studded Covers

NBA 2K27's global reveal showcased major updates across Gameplay, MyCareer, The City, and MyPlayer Builder, including new eras, a co-ed City, updated Rec options, and badge token systems, plus multiple cover athletes (Victor Wembanyama for Standard, Caitlin Clark for Deluxe, Derrick Rose for Ultra) with release dates set for Sept. 4 worldwide and early access starting Aug. 28 for Deluxe and Ultra editions on PS5, Xbox Series X|S, Switch 2, and PC (Steam).

Steam's Hidden Gatekeeper: When a Checkbox Decides a Game's Fate
video-games7 days ago

Steam's Hidden Gatekeeper: When a Checkbox Decides a Game's Fate

A feature on Steam’s opaque content-review process for games with sexual content, where developers report lengthy reviews, requests to disclose or isolate explicit scenes, and the potential chilling effect on storytelling. The piece ties these gatekeeping practices to broader regulatory and platform-monetary pressures, with creators fearing reduced accessibility and uncertainty over what gets released or sold on Steam.

Mattel Bets On In-House Studio to Turn Barbie, Uno, and More Into Games
industry-news7 days ago

Mattel Bets On In-House Studio to Turn Barbie, Uno, and More Into Games

Mattel is launching Mattel Game Studios, a 300-strong in-house game development and publishing arm split between Los Angeles and Hangzhou, to create original games based on its iconic brands (including Uno). The studio, under Mattel Digital Studios, has already released Masters of the Universe: Legends Unite and is soft-launching UNO Wild with a Hot Wheels game in development. The move follows Hasbro’s retreat from in-house game development and signals Mattel’s ambition to build a scalable, internal pipeline for games, though success remains uncertain and tied to navigating a notoriously difficult market.