Tomb Raider remake bakes in RPG progression and a time-slow focus system

TL;DR Summary
Amazon Game Studios and Crystal Dynamics revealed a trailer for Tomb Raider: Legacy of Atlantis, a remake developed by Flying Wild Hog, showcasing major departures from the 1996 original: RPG-style skill trees, herb-based crafting for buffs, and a focus meter that fills through combat and allows Lara to slow time for acrobatic maneuvers. Progression shifts from traditional XP to artefact collection, sparking mixed reactions. The game is dated for February 12, 2027, and will release on PS5, Xbox Series X/S, Switch 2, and PC via Steam.
Topics:technology#crafting-mechanics#focus-meter#remake#rpg-skill-trees#technology#tomb-raider-legacy-of-atlantis
- Tomb Raider: Legacy of Atlantis, a remake of the first game, is getting RPG skill trees, crafting mechanics and a 'focus meter', and fans aren't happy Eurogamer
- Tomb Raider 2027 Remake's Gameplay Changes are Dividing Fans Polygon.com
- Tomb Raider: Legacy of Atlantis Remakes The Series' First Game With a Focus Meter, Skill Tree and Herb Brewing IGN
- AMAZON GAME STUDIOS RELEASES NEW TOMB RAIDER LEGACY OF ATLANTIS ARTWORK TombRaiderChronicles
- Lara Croft is back in business: the combat system of the new Tomb Raider has been shown ixbt.games
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