Unity Reverses Controversial Monetization Plans, Apologizes to Developers

1 min read
Source: Video Games Chronicle
Unity Reverses Controversial Monetization Plans, Apologizes to Developers
Photo: Video Games Chronicle
TL;DR Summary

Unity has partially reversed its controversial monetization plans for its game engine. Following backlash from game developers, the company announced changes to its policy, stating that it will no longer charge per-install fees for Unity Personal or Plus plans. The fees will only apply to Unity Pro and Unity Enterprise, and will not affect existing games. The new fee will only be applicable to games created with or upgraded to the Long Term Support (LTS) version releasing in 2024 or later, after crossing revenue and engagement thresholds. Unity apologized for not consulting developers and pledged to listen and make changes based on feedback.

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