Win-Oriented Gaming Ties to Higher Anxiety, Study Shows

A PsyPost study analyzing 13,464 adult gamers found that those who play primarily to win have higher generalized anxiety than players motivated by relaxation, fun, or improvement. Using network analysis, researchers observed that relaxed/fun/improve motives link to more gaming hours for socially avoidant players, while win-motivated players show a distinct pattern and may reduce play as anxiety increases. Women more often cite fun or relaxation, men more often aim to improve or win. Higher generalized anxiety also predicted lower life satisfaction across all players. Limitations include a gender-imbalanced, League of Legends–centric sample; findings suggest mental-health guidance should consider individual gaming motivations.
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