FF7 Revelation Expands the Final Chapter With a Bigger Open World and Player Freedom

1 min read
Source: Kotaku
FF7 Revelation Expands the Final Chapter With a Bigger Open World and Player Freedom
Photo: Kotaku
TL;DR Summary

Final Fantasy VII Revelation keeps Rebirth’s expansive open-world spirit but leans into a bigger, more freely navigable conclusion by adding new regions like Mideel and Wutai, letting players explore all locations via the Highwind, and enriching side content with clearer rewards (including costumes) and options to skip minigames or adjust their difficulty. Director Naoki Hamaguchi stresses that the conversation wasn’t about having less content, but about accommodating player preferences and ensuring meaningful, non-combat rewards. Revelation also expands the combat system with the FITS job-like options and introduces two new main characters, Cid and Vincent (with Vincent receiving expanded post-launch DLC stories alongside Sephiroth). The ending of the trilogy remains fixed, but the DLC and expanded cast aim to deepen character moments and offer different player experiences without altering the finale.

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