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Naoki Hamaguchi

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FF7 Revelation Director Admits Physical Release Is Compromise Amid Multiplatform Push
gaming5 days ago

FF7 Revelation Director Admits Physical Release Is Compromise Amid Multiplatform Push

Director Naoki Hamaguchi confirmed he advocated for a physical release of Final Fantasy VII Revelation, but the final product uses key discs rather than full game data. The game launches simultaneously on PS5, Xbox Series X/S, and Switch 2 on April 8, 2027, with separate teams handling gameplay and optimization to ensure consistent quality across platforms.

FF7 Revelation Director Admits Limited Control Over Disc Strategy Amid Industry Shift
gaming5 days ago

FF7 Revelation Director Admits Limited Control Over Disc Strategy Amid Industry Shift

Director Naoki Hamaguchi stated he advocated for a physical disc release of Final Fantasy VII: Revelation but lacked authority over final product decisions. The game will launch on April 8, 2027, with a 'key disc' requiring a large download, a compromise Hamaguchi called 'tricky' amid Sony's 2028 end of disc production.

Final Fantasy VII Revelation: A Planet-Scale Finale with Reimagined Mechanics and Multiplatform Launch
gaming7 days ago

Final Fantasy VII Revelation: A Planet-Scale Finale with Reimagined Mechanics and Multiplatform Launch

Final Fantasy VII Revelation, the final chapter of the remake trilogy, launches April 8, 2027, across PS5, Xbox, Switch 2, and PC. The game features a fully open world, a new job-based combat system called FITS, and significant narrative changes, including Vincent and Yuffie as core party members. Director Naoki Hamaguchi confirms the core story remains unchanged from the original 1997 game, despite expanded scope and new mechanics.

Final Fantasy VII Revelation Shifts Focus to Narrative Urgency and Vertical Exploration
gaming15 days ago

Final Fantasy VII Revelation Shifts Focus to Narrative Urgency and Vertical Exploration

Square Enix’s Final Fantasy VII Revelation aims to resolve previous criticism of overwhelming content by focusing on narrative urgency and vertical exploration. The game introduces a new FITS class system, requires multiple playthroughs for full story variety, and will consume 200 GB of storage upon its April 2027 release.

Xenogears Remake Hopes Dim After Square Enix Boss Calls It A 'Tough Game' To Recreate
games17 days ago

Xenogears Remake Hopes Dim After Square Enix Boss Calls It A 'Tough Game' To Recreate

Square Enix’s Xenogears remake appears unlikely after Final Fantasy VII Revelation director Naoki Hamaguchi described remaking a game from that era as a “tough game” to recreate; Xenogears hasn’t been playable on modern hardware since the PS3 digital release and with storefronts for PSP/Vita closing, interest hinges on potential HD ports or a Xeno collection—ideally with Monolith Soft—in order to bring the cult RPG to current platforms.

FFVII Revelation: Hamaguchi Teases a Grand Finale at TGS 2026
gaming19 days ago

FFVII Revelation: Hamaguchi Teases a Grand Finale at TGS 2026

At Tokyo Game Show 2026, Final Fantasy VII Revelation director Naoki Hamaguchi discusses scaling up from Remake and Rebirth while improving accessibility, reworking the Moogle mini-game, easing the platinum trophy, expanding Zack’s role to bridge Crisis Core to the main saga, and weaving in Compilation of Final Fantasy VII elements. Revelation is positioned as the trilogy’s ending for now, with Vincent and Sephiroth DLCs offering extra story content rather than replacing the main narrative, and no firm plans for further remakes beyond Revelation—though fan reception could influence future decisions.

FF7 Revelation Might Take 100 Hours, Director Has 46 Playthroughs
technology19 days ago

FF7 Revelation Might Take 100 Hours, Director Has 46 Playthroughs

Final Fantasy 7 Revelation is expected to offer up to about 100 hours of content across its campaign, side activities, and endgame, according to director Naoki Hamaguchi. He has completed 46 playthroughs during development to test for issues, sometimes focusing on different elements or skipping combat to review the story. The game launches on PC, PS5, Xbox Series X|S, and Switch 2 on April 8, 2027.

Final Fantasy VII Revelation pushes Remake to planet-scale finale with new allies
video-games29 days ago

Final Fantasy VII Revelation pushes Remake to planet-scale finale with new allies

At Gamescom 2026, Final Fantasy VII Revelation previews the final chapter of the remake trilogy, expanding the open world to a planet-scale setting aboard the Highwind, introducing Vincent and Yuffie as core party members (with Zack playing a larger role), and boosting exploration with new traversal options across expanded locations like Wutai and Gongaga. Director Naoki Hamaguchi emphasizes balancing immense scale with character-driven story, hints at possible TV adaptations, and confirms the release date of April 8, 2027 across PS5, Switch 2, Xbox Series X|S, Steam and Epic Games.

FF7 Revelation Director Aims to Expand Final Fantasy Beyond the JRPG Mold
games29 days ago

FF7 Revelation Director Aims to Expand Final Fantasy Beyond the JRPG Mold

In a Gamescom 2026 interview, Final Fantasy VII Revelation director Naoki Hamaguchi says his goal with the Remake trilogy is to prove Final Fantasy can be bigger and broader than a traditional turn-based JRPG, pushing toward a global, open-world-style action RPG while still retaining traditional FF strengths. He stresses that FF isn’t limited to one style and that each project should choose the best gameplay approach, with Revelation continuing to evolve the series’ systems and scope.

FF7 Revelation Expands the Final Chapter With a Bigger Open World and Player Freedom
games29 days ago

FF7 Revelation Expands the Final Chapter With a Bigger Open World and Player Freedom

Final Fantasy VII Revelation keeps Rebirth’s expansive open-world spirit but leans into a bigger, more freely navigable conclusion by adding new regions like Mideel and Wutai, letting players explore all locations via the Highwind, and enriching side content with clearer rewards (including costumes) and options to skip minigames or adjust their difficulty. Director Naoki Hamaguchi stresses that the conversation wasn’t about having less content, but about accommodating player preferences and ensuring meaningful, non-combat rewards. Revelation also expands the combat system with the FITS job-like options and introduces two new main characters, Cid and Vincent (with Vincent receiving expanded post-launch DLC stories alongside Sephiroth). The ending of the trilogy remains fixed, but the DLC and expanded cast aim to deepen character moments and offer different player experiences without altering the finale.

Final Fantasy VII Revelation fuels stronger Remake/Rebirth sales ahead of Spring 2027
gaming2 months ago

Final Fantasy VII Revelation fuels stronger Remake/Rebirth sales ahead of Spring 2027

Final Fantasy VII Revelation's reveal has boosted sales of the Remake and Rebirth, with director Naoki Hamaguchi saying performance is better than expected and PC growth including Simplified Chinese markets. Revelation is planned for Spring 2027 on Nintendo Switch 2, PC, PS5, and Xbox Series X/S. Most of the Remake staff have stayed on for Revelation, but Square Enix has not disclosed exact sales figures.

FFVII Revelation: Hamaguchi Teases Ending Ambiguity and Possible Spin-off DLC
technology2 months ago

FFVII Revelation: Hamaguchi Teases Ending Ambiguity and Possible Spin-off DLC

Final Fantasy VII Revelation director Naoki Hamaguchi addressed rumors about the trilogy’s ending, possible ties to Advent Children, and the prospect of downloadable content, emphasizing the main story will conclude in Revelation while leaving room for a character-focused spin-off if fan demand exists. He also reiterated Advent Children is integrated into the broader FFVII remake universe. The game is set to release in Spring 2027 on PC (Steam/Epic/Windows), Nintendo Switch 2, PlayStation 5, and Xbox Series X|S, with hands-on demos and information drops planned at events.