Lucasfilm’s Censorship Kept KotOR’s Curse From Crossing The Line

TL;DR Summary
BioWare wanted a character to say 'damn' in Star Wars: Knights of the Old Republic, but Lucasfilm vetoed it, arguing that Star Wars characters don’t say that word. A writer cataloged every usage in the films, yet the licensing decision prevailed, underscoring how licensing controls shape dialogue in licensed games.
Topics:technology#bioware#censorship#games#licensing#lucasfilm#star-wars-knights-of-the-old-republic
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