"Anthem: A Warning Five Years Ago"

TL;DR Summary
Five years after the release of Anthem, a live-service looter-shooter game developed by BioWare, the game's troubled development cycle and lackluster gameplay serve as a warning for the gaming industry. The rise of live-service games with huge budgets has led to numerous high-profile failures, resulting in layoffs and financial hits for studios. Anthem's demise highlights the risks and challenges associated with developing and maintaining live-service games, serving as an early symptom of the industry's current struggles.
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