Arc Raiders Launches Limited PvE Test to Gauge Demand for Cooperative Extraction

Embark Studios is running a limited player-versus-environment (PvE) test for Arc Raiders from October 13 to 20, 2026. This temporary feature allows players to opt out of player-versus-player (PvP) combat, focusing instead on cooperative survival against AI enemies. The test excludes high-stakes events like Night Raids and the Frigate to preserve the integrity of the core PvPvE experience while gathering data on player preferences.
Key points
- The PvE test runs from October 13 to 20, 2026, featuring a matchmaking toggle for cooperative-only sessions.
- In PvE modes, players cannot damage each other, and throwable items like stun and fire devices are disabled against other players.
- Loot values are reduced in PvE servers to balance the lower risk of player conflict.
- High-tension events such as Night Raids, Locked Gates, Hidden Bunkers, and the Frigate are excluded from the test.
- Embark Studios cites data showing 37% of players prefer cooperative play, while 34% are strictly PvP-oriented.
- Executive producer Aleksander Grøndal acknowledges that a permanent PvE split is 'very possible' but warns of matchmaking and economic risks.
Background
Arc Raiders originally launched as a cooperative looter shooter before pivoting to a PvPvE extraction format. Recent player data indicated a growing segment of users preferring non-competitive play, prompting Embark to test a dedicated PvE mode. The 'Frozen Trail' update, released on October 8, 2026, boosted concurrent players to a six-month high of 131,388, providing a stable base for this experimental change.
How outlets are covering it
Embark Studios frames the test as a necessary step to understand player preferences, noting that 51% of the community wants a dedicated PvE option. However, internal concerns exist about splitting the player base and altering the game's core tension. TheSixthAxis highlights the appeal of cooperative play in the new 'Frozen Trail' map, while GamingBolt emphasizes the producer's admission that a permanent split is 'very possible' but carries 'valid risks.' Softonic notes that the test excludes major events to avoid disrupting the current PvPvE balance.
Why it matters
This test could determine the future direction of Arc Raiders, potentially leading to a permanent PvE mode if feedback is positive. It addresses a significant portion of the player base that prefers cooperative gameplay, while also testing the economic and matchmaking impacts of separating PvP and PvE experiences. The outcome may influence how other extraction shooters handle player-versus-environment options.
What to watch
Embark Studios will analyze data and player feedback from the October 13-20 test to decide whether to implement a permanent PvE mode. A survey will be sent to participants after the test concludes. The studio will also monitor the impact of the PvE toggle on standard PvPvE matchmaking and economy.
- Arc Raiders gets a separate PvE test: PvE-only sessions start October 13 Softonic
- PvE Toggle Beta Test: October 13-20 ARC Raiders
- Playing ARC Raiders: Frozen Trail makes me want that PvE playtest even more TheSixthAxis
- ARC Raiders Producer Admits It’s “Very Possible” That PvE and PvEvP Could Split Up GamingBolt
- The creator of Arc Raiders admitted that the audience might be divided due to the appearance of two modes, which some fans requested iXBT.games
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