Beast of Reincarnation hits 4K 90–110 FPS on RTX 5090 as UE5 features stay idle

TL;DR Summary
A leaked build of Beast of Reincarnation, a new action RPG from GAME FREAKS, runs native 4K/Max on an RTX 5090 at about 90–110 FPS in the demo area. It uses Unreal Engine 5.4.4.0 and supports DLSS/FSR 3, but not Frame Generation or XeSS, and RT appears broken since enabling it makes no visual or performance difference. Lumen/Nanite aren’t utilized, resulting in flatter lighting and noticeable pop‑in, with a few traversal stutters. Shader compilation occurs on first launch (brief black screen), and a full PC performance article with broader GPU coverage is coming later.
- Beast of Reincarnation Runs With 90-110FPS at Native 4K/Max Settings on an NVIDIA GeForce RTX 5090 DSOGaming
- It’s a Dog, It’s a Plant, It’s by the Creators of Pokémon The New York Times
- Beast of Reincarnation: Early-Game Tips to Help You Manage the Miasma XBOX Wire
- Beast of Reincarnation review – a taxing reflection of human-made damage The Guardian
- Beast of Reincarnation hands-on: parry-rich combat and the cutest mutant pup PlayStation.Blog
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