"Diablo 4's Latest Patch Brings Balance Changes and Endgame Difficulty Increase"

TL;DR Summary
Blizzard has released a hotfix for Diablo 4, increasing endgame difficulty by increasing monster health values in later World Tiers. The hotfix also includes balance changes to class cooldowns, with nerfs to the Sorcerer's Flame Shield Enchantment and a delay for the Rogue's Inner Sight. Shout cooldowns for Barbarians have been reduced. The update is small but notable, and Early Access players can check out a guide on choosing the best class before diving in.
- Diablo 4 hotfix 1.02 introduces balance changes, increases endgame difficulty VG247
- The first Diablo 4 patch nerfs Rogue, Sorcerer, and Barbarian, and makes endgame tougher Gamesradar
- Diablo 4 patch notes: Rogue & Sorcerer classes nerfed in day one hotfix Dexerto
- New Diablo 4 PC Patch 1.0.2c Addresses NVMe SSD Freezes and Crashing Issues Wccftech
- Diablo 4's Day-1 Patch Might Be Targeting the Wrong Classes GameRant
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