Tag

Hotfix

All articles tagged with #hotfix

Wolverine update tones down scent trails, with a future toggle hinted
gaming18 days ago

Wolverine update tones down scent trails, with a future toggle hinted

Insomniac's Marvel's Wolverine received a hotfix (01.001.005) that lowers the opacity of the on-screen scent trails and reduces the related audio cues, addressing player complaints about the distracting “fart gas” effect while keeping the feature. The developer says it may add an option to completely toggle scents off in a future update, and the patch also fixes some crashes. The game has sold ~1.9 million copies to date (~$130m in revenue), with about 23% of sales physical; Eurogamer noted strong character work but an overall mixed impression.

Marvel Tokon: Fighting Souls Rolls Out Minor PC Hotfix as Player Count Falls Under 1,000
technology19 days ago

Marvel Tokon: Fighting Souls Rolls Out Minor PC Hotfix as Player Count Falls Under 1,000

The PC version of Marvel Tokon: Fighting Souls has been plagued by issues since Open Beta, with the PlayStation 5 build remaining the most stable. A small maintenance-free PC hotfix was released to help developers track and investigate reported problems, even as fans grow impatient and the game’s 24-hour peak player count falls below 1,000 for the first time.

Wardogs Explodes onto Steam, Triggers Massive Queues and a Quick Patch
technology28 days ago

Wardogs Explodes onto Steam, Triggers Massive Queues and a Quick Patch

Wardogs launched in Steam Early Access to a massive buzz, hitting about 300,000 peak concurrent players and becoming Steam’s top seller. Long server queues spawned memes as Bulkhead blamed Valve’s rate limits; the team briefly kicked the queue to speed access and promised controlled batches while issues persisted. A hotfix has now rolled out to fix joining, disconnections, and incorrect bans, with instructions to restart the game to download the update and rejoin in batches, though no timeline was given for full relief. The game is a 100-player, three-team FPS set in a fictional Eastern Europe; console versions are planned for 2028, and Steam keys are discounted via Fanatical.

Dawnwalker patch fixes controller issues as Rebel Wolves teases sequel
technology1 month ago

Dawnwalker patch fixes controller issues as Rebel Wolves teases sequel

Hotfix 1.04 for The Blood of Dawnwalker fixes controller frame-rate drops tied to outdated GameInput software and adjusts controller dead zones, plus general stability, saving, and quest issues across PC, PS5, and Xbox Series X|S; this follows an earlier patch that added formal DualSense support on Steam and GOG. Rebel Wolves is also recruiting a lead writer as they discuss a sequel that would let Coen's vampire hero travel across historical eras with save-game carryover. The game has surpassed 1 million sales and continues to attract Witcher 3 fans.

Halloween: The Game Scrubs Controversial Sex Minigame Ahead of Release
news1 month ago

Halloween: The Game Scrubs Controversial Sex Minigame Ahead of Release

IllFonic pushed an emergency pre-release hotfix for Halloween: The Game that removes a tongue-in-cheek sex minigame after players flagged that a likeness of the late actor Donald Pleasence could sleep with underage characters. The patch comes before the official release and, while patch notes don’t mention the minigame, community posts confirm its removal; the developers have not publicly commented on the change yet.

StarCraft II 5.0.16 Hotfix Refines Economy, Units, and UI
technology3 months ago

StarCraft II 5.0.16 Hotfix Refines Economy, Units, and UI

Blizzard released StarCraft II patch 5.0.16 hotfix, tweaking economy and several unit timings while addressing a wide list of bugs. Key changes include reducing geyser gas from 2500 to 2000, increasing Zerg Larva rate to 9.9, shortening Widow Mine lock-on time, delaying Reaper build time to 32 seconds, and adjusting Protoss and pre-warpgate timings (Adept 33s, High Templar/Dark Templar 40s). The Mothership’s shield is lowered to 200 while health rises to 400. Numerous fixes cover Infestor icons, Archon sounds, score/experience calculations, team ownership after builder loss, Load Nearby and its hotkey, tooltips, and visuals—Queens spawn facing their origin hatchery and gateway-produced units now show a visual spawn indicator.

Destiny 2 Patch Delayed as Sony Cuts Bungie Staff
news3 months ago

Destiny 2 Patch Delayed as Sony Cuts Bungie Staff

Destiny 2’s final hotfix was delayed after Sony laid off part of Bungie’s development team, leaving the patch with no clear new timeline; Bungie says the delay affects a few fixes from the impacted staff but will ship when possible, though the mass layoffs raise questions about fixing remaining issues before Bungie pivots away from Destiny 2.

Subnautica 2 Hotfix 3 Refreshes DLSS 4.5 and Tightens Gameplay
gaming4 months ago

Subnautica 2 Hotfix 3 Refreshes DLSS 4.5 and Tightens Gameplay

Subnautica 2 releases Hotfix 3 for Early Access, fixing DLSS crashes and saving issues, enabling Frame Generation on some versions, and upgrading to DLSS 4.5. The patch also lowers interior wall costs to 1/4, revises creature behavior (Hammerheads, Nibblers, and Marrowbreaches), and fixes several crashes and multiplayer issues (clients rejoining, armor stacking, goggles visibility). It adds crash-report context, refines Terms of Service text, and directs players to in-game feedback and the Nolt.io board; rollout will be gradual.

Subnautica 2 Gets First Early Access Hotfix for Startup Stability and Data Controls
technology4 months ago

Subnautica 2 Gets First Early Access Hotfix for Startup Stability and Data Controls

Subnautica 2’s first Early Access hotfix fixes startup crash guidance for AMD/DirectX 12, eliminates a rare Ping crash, and reduces data sent to backend services. Analytics now only enable after accepting the Terms of Service and can be disabled in settings. The team will update the Terms of Service and FAQ soon; the patch will rollout globally and on Xbox after certification.