Hamaguchi: FF7 Revelation Proves Franchise Can Compete Beyond Traditional JRPGs

3 min read
Source: Kotaku
Hamaguchi: FF7 Revelation Proves Franchise Can Compete Beyond Traditional JRPGs
Photo: Kotaku
TL;DR

Final Fantasy VII Revelation director Naoki Hamaguchi stated at Gamescom 2026 that the trilogy aims to demonstrate that the Final Fantasy brand can extend beyond traditional turn-based JRPGs into broader, competitive action RPGs. While acknowledging the value of classic mechanics, Hamaguchi emphasized that the Remake, Rebirth, and Revelation titles were designed to expand the franchise's scope to compete with global IPs. The upcoming finale, set for April 8, 2027, features a planet-wide open world with vertical exploration, expanded character roles for Vincent and Yuffie, and a narrative focused on pre-apocalyptic character motivations.

Key points

  • Naoki Hamaguchi stated the trilogy's goal was to show Final Fantasy can be a 'global, competitive action RPG' rather than just a specific JRPG category.
  • Hamaguchi clarified that he does not criticize traditional JRPGs but believes each project should choose the best gameplay style for its narrative.
  • Final Fantasy VII Revelation will release on April 8, 2027, across PS5, Xbox Series X|S, Nintendo Switch 2, and PC.
  • The game features a planet-wide open world with verticality, allowing players to traverse via the Highwind airship and flying chocobos.
  • Vincent and Yuffie have been elevated from optional characters to mainstays with deeper backstories, while Zack plays a significant role in the time-bending mystery.

Background

The Final Fantasy VII Remake trilogy has evolved from the linear structure of the 2020 original to the open-world design of Rebirth. Previous coverage noted that Revelation expands this further with new regions like Mideel and Wutai, and introduces new playable characters like Cid. The franchise has faced mixed reactions regarding its departure from traditional turn-based combat, with some fans preferring the style of recent titles like Clair Obscur: Expedition 33.

How outlets are covering it

Kotaku highlights Hamaguchi's desire to break the 'JRPG' label to compete with global IPs, noting his satisfaction with the trilogy's evolution. Deadline focuses on the emotional weight of the finale, with Hamaguchi expressing confidence in the planet-scale open world and the deepened roles of Vincent and Yuffie, while also teasing potential TV adaptations. Game Informer offers a more critical view of the Gamescom demo, describing it as 'mediocre' due to intrusive UI elements and a lack of guidance, though the outlet remains optimistic about the final product's potential to deliver emotional payoff and meaningful side content tied to the apocalyptic narrative.

Why it matters

This interview signals a strategic shift for Square Enix, positioning the Final Fantasy brand as a versatile IP capable of adapting to modern market trends without abandoning its roots. The success of the trilogy could influence future entries in the franchise and other JRPGs, potentially setting a new standard for how legacy franchises balance traditional mechanics with contemporary open-world and action-oriented design.

What to watch

Final Fantasy VII Revelation is scheduled for release on April 8, 2027. Square Enix President Takashi Kiryu has described 2027 as a pivotal year for the company, with both Revelation and Kingdom Hearts IV serving as major titles. The studio is also actively exploring opportunities for live-action or animated adaptations of the Final Fantasy VII property.

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