Housemarque's Saros blends Returnal's intensity with adjustable difficulty and deeper storytelling

1 min read
Source: Push Square
Housemarque's Saros blends Returnal's intensity with adjustable difficulty and deeper storytelling
Photo: Push Square
TL;DR Summary

Saros is Housemarque’s PS5 project that extends Returnal with permanent progression, optional modifiers, and a more approachable yet challenging design, aiming to boost replayability while keeping storytelling optional and maintaining a gameplay-first approach.

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