Marathon’s audience fades as Bungie’s live-service gamble sparks uncertainty about its future

TL;DR Summary
Windows Central reports Marathon’s Steam concurrent players have collapsed (roughly 6,000 at peak) compared with Destiny 2’s ~60,000, highlighting Bungie’s pivot from Destiny to Marathon, recent layoffs, and a declining valuation after Sony’s $3.6B acquisition. With Marathon’s game director Joseph Ziegler departed and a two-week limited PvE mode added to Marathon, the studio’s long-term future looks uncertain, potentially as a support studio rather than a leading live-service developer.
- Bungie’s Marathon is suffering a major player collapse, raising tough questions about the studio’s future Windows Central
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- Marathon's woes continue: Concurrent player count dropped below 1,000 on Steam on two separate days this week Gamereactor UK
- ‘Marathon’ fans plan “revival” week: “This is not because the game is dead” NME
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