Marathon’s audience fades as Bungie’s live-service gamble sparks uncertainty about its future

1 min read
Source: Windows Central
Marathon’s audience fades as Bungie’s live-service gamble sparks uncertainty about its future
Photo: Windows Central
TL;DR Summary

Windows Central reports Marathon’s Steam concurrent players have collapsed (roughly 6,000 at peak) compared with Destiny 2’s ~60,000, highlighting Bungie’s pivot from Destiny to Marathon, recent layoffs, and a declining valuation after Sony’s $3.6B acquisition. With Marathon’s game director Joseph Ziegler departed and a two-week limited PvE mode added to Marathon, the studio’s long-term future looks uncertain, potentially as a support studio rather than a leading live-service developer.

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