Capcom's Onimusha Revival Praises Combat, Criticizes Pacing

Onimusha: Way of the Sword launched on September 4, 2026, marking the first new entry in the series in 20 years. Set in Edo-period Kyoto, the game follows samurai Miyamoto Musashi wielding the Oni Gauntlet to combat demonic Genma. Critics praise its weighty, intricate combat mechanics and character-driven narrative but criticize repetitive 'rift' arenas and a drawn-out pacing structure.
Key points
- The game released on September 4, 2026, for PS5, Xbox Series X/S, PC, and Nintendo Switch 2.
- Combat features a stamina-based system where depleting enemies allows for dismemberment, alongside parry, dodge, and block mechanics.
- The story centers on Musashi’s rivalry with Sasaki Ganryu and his partnership with the Oni spirit Shizuka.
- A preorder discount of 18% was available via Fanatical, including a 'Lion Dog' charm and 'Sealed Curse' sword skin.
- Nintendo Switch 2 offers optional motion controls using Joy-Con 2 for sword combat and bow aiming.
Background
Following a 20-year hiatus since the 2006 release of Onimusha: Dawn of Dreams, Capcom revived the franchise. Earlier coverage noted the game’s shift away from open-world structures toward a hub-based 'open-town' design in Kyoto. The release coincided with a crowded September 2026 gaming calendar, featuring titles like Resident Evil Requiem and Monster Hunter Stories 3.
How outlets are covering it
GameSpot and Roger Ebert highlighted the game’s satisfying, weighty combat and strong character dynamics, comparing it favorably to Elden Ring. However, both outlets criticized the repetitive 'rift' combat arenas that pad the latter half of the game. Game Informer agreed on the combat quality but noted that aging design elements and lengthy tutorials slowed the pace. GoNintendo focused on the Switch 2 implementation, emphasizing the new motion control features. While all sources acknowledge the game’s high difficulty, GameSpot noted an easier difficulty setting for accessibility, whereas Game Informer emphasized the need for near-perfect execution in boss fights.
Why it matters
The game’s success signals a potential revival for the Onimusha franchise after two decades. Its critical reception highlights the balance between deep, rewarding action mechanics and the risk of repetitive design in modern action games. The inclusion of accessibility options and platform-specific features like Switch 2 motion controls demonstrates Capcom’s strategy to broaden the game’s appeal across different player demographics and hardware capabilities.
What to watch
Players can now purchase the game on all major platforms. Future updates may address the pacing issues noted in reviews, though no specific patches have been announced. The game’s performance in a competitive September release window will determine its long-term commercial success and potential for future sequels.
- Onimusha: Way of the Sword Could Be My Favorite Action Game Since Elden Ring, And There’s A Preorder Deal gamespot.com
- Onimusha: Way of the Sword Review: Excellent Action With Some Game Informer
- “Onimusha: Way of the Sword” is a Drawn-Out Samurai Epic Roger Ebert
- Onimusha: Way of the Sword Review - Review Nintendo World Report
- Nintendo shares a Onimusha: Way of the Sword "Creator's Voice" video feature GoNintendo
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