"Palworld's Skyrocketing Server Costs Threaten Studio's Finances"

TL;DR Summary
Palworld's servers have cost nearly £376,276/$475,349 to run since its launch, with the CEO joking about the possibility of bankruptcy due to server fees. The game has sold 12 million copies on Steam and reached a concurrent player count of over 2.1 million, with an additional 7 million players accessing it via Xbox Game Pass. Despite the lack of ongoing revenue from subscriptions or in-game purchases, the team is committed to ensuring uninterrupted service for all players.
- Palworld's servers have cost almost £400k/$500k to run so far Rock Paper Shotgun
- Palworld server costs near $500K per month as network engineer is ordered to 'never let the service go down no matter what' Yahoo! Voices
- Palworld dev CEO jokes server fees could bankrupt the studio after it spends $478000 to "never let the service go down no matter what" Gamesradar
- Viral game Palworld sparks cloud service race between Alibaba, Tencent South China Morning Post
- Palworld server costs up 359%, will be $5 million a year at this rate PCGamesN
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