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Multiplayer

All articles tagged with #multiplayer

Minecraft 26.2 Snapshot 7: Friends List, Peer-to-Peer Play, and New Music
gaming14 days ago

Minecraft 26.2 Snapshot 7: Friends List, Peer-to-Peer Play, and New Music

Minecraft 26.2 Snapshot 7 for Java Edition adds a Friends List with an in-game UI and opt-in, enabling two multiplayer modes (Invite to world and Request to join world) and peer-to-peer play across networks. It debuts the Bounce music disc plus five new tracks by fingerspit, updates background music for Sulfur Caves, and introduces UI changes like a Multiplayer Options screen and Online Options controls for friend privacy and presence sharing, along with a set of bug fixes and gameplay tweaks across sulfur eruptions and related systems.

Star Fox 64 Remake Lands on Switch 2 This June
technology19 days ago

Star Fox 64 Remake Lands on Switch 2 This June

Nintendo announced a Switch 2 remake of Star Fox 64, simply titled Star Fox, featuring upgraded visuals, new character designs, and added pre-mission cutscenes. It releases June 25, 2026, keeps the original Stage layouts but adds Switch 2-specific features like mouse targeting and Joy-Con co-pilot options. A three-map multiplayer mode pits Team Star Fox against Team Wolf, with Game Share for up to four players online or locally via Game Chat, plus an avatar-face mapping in chat. The reveal followed a Star Fox Direct, and the story references leaks from NateTheHate.

Assassin's Creed Invictus Faces Cancellation Fears After Brutal Playtests
gaming21 days ago

Assassin's Creed Invictus Faces Cancellation Fears After Brutal Playtests

A Playtest report around April 30, 2026 claims Ubisoft’s multiplayer Assassin’s Creed Invictus—led by For Honor developers and pitched as a Fall Guys-style knockout experience—has turned out “really f***ing awful.” Sources say the project, in development for years and currently hit by several delays, could be delayed or cancelled despite an end-of-year release target. Insider Gaming corroborates the claim of a rough state, noting the game has potential but is not meeting expectations; Invictus is among Ubisoft’s broader slate that includes other projects like Emerald and Hexe.

Ex-Naughty Dog Director Promises Canceled Projects Won’t Fade
gaming29 days ago

Ex-Naughty Dog Director Promises Canceled Projects Won’t Fade

Former Naughty Dog director Vinit Agarwal, whose The Last of Us Online multiplayer was cancelled after ~80% completion, vows that his future projects will not be kept from the light of day again, thanking supporters as he describes the cancellation as a messaging decision that cut short what teammates and fans saw as an amazing standalone multiplayer effort.

Splatoon Raiders Lands on Switch 2 with July 23 Raid Adventure
technology1 month ago

Splatoon Raiders Lands on Switch 2 with July 23 Raid Adventure

Nintendo confirms Splatoon Raiders, a single-player spin-off for Nintendo Switch 2, arriving July 23. Players take a mechanic through the Spirhalite Islands with returning pals Frye, Shiver, and Big Man from Deep Cut, and can join up to three others online or locally. The game emphasizes customizable gear, gadgets, and ink-based combat against Salmonids as you raid for loot, and a new Amiibo line accompanies the release. Splatoon Raiders is the fourth main Splatoon title, with July also bringing Rhythm Heaven Groove-related news for Nintendo fans.

Marathon's mid-season patch tilts toward teamwork, nerfs drone claymores and thermal scopes
gaming1 month ago

Marathon's mid-season patch tilts toward teamwork, nerfs drone claymores and thermal scopes

Bungie’s Marathon (2026) mid-season update adds C.A.R.R.I., a system that rewards players who help others with salvaged packs and reputation boosts, introduces new deluxe weapon drops and shell cosmetics, and buffs the Recon shell’s pulse and tracker drone. It also nerfs a popular drone-claymore trick by restricting to one claymore per drone, reduces thermal sight range and ADS performance, adds solo-friendly depleted self-revive kits and a mercy revive kit, and tests a free sponsored-kit experimental mode—aimed at promoting cooperation and balancing the game’s tougher early encounters.