Pokémon Champions: Dev says they truly did their best amid rough launch

TL;DR Summary
Pokémon Champions faced a rocky debut on Nintendo Switch and Switch 2, with fans criticizing animation, bugs, and missing content. In an Eurogamer interview, producer Masaaki Hoshino said the team “truly tried to do our best” in both graphics and gameplay, stressing a strong focus on a fair, robust battle system. He highlighted new visuals like per-Pokémon shadows for depth and rebuilt battle effects, while noting development is ongoing and he plans to return to help, signaling the game remains a work in progress despite the launch backlash.
- Pokemon Champions producer says we “tried to do our best” My Nintendo News
- Pokémon Champions Producer Acknowledges Visual 'Limitations' Amid Ongoing Fan Scrutiny of Series' Graphics IGN
- Pokemon Champions producer comments on the game’s graphics Nintendo Everything
- Pokémon Champions Dev Responds To Technical Criticism: ‘We’ve Truly Tried To Do Our Best’ Kotaku
- Pokémon Champions producer Masaaki Hoshino says the game has to deal with more "limitations" when it comes to graphics Eurogamer.net
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