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Graphics

All articles tagged with #graphics

Indie devs urge boycott over Nvidia's AI-driven DLSS 5, fearing art changes
technology16 days ago

Indie devs urge boycott over Nvidia's AI-driven DLSS 5, fearing art changes

New Blood Interactive CEO Dave Oshry and Dusk creator David Szymanski call for a consumer boycott of Nvidia's upcoming DLSS 5, arguing its AI-driven upscaling is misusing the DLSS name, relies on questionable data, and could alter art and realism; they urge developers to sever ties and pressure Nvidia to drop AI-based features, while noting DLSS 5’s release later this year and the broader debate about AI-assisted graphics.

Promo graphics spark WrestleMania 42 lineup speculation
sports17 days ago

Promo graphics spark WrestleMania 42 lineup speculation

Official WrestleMania 42 lineups have not been announced, but circulating promo graphics hint at Night One and Night Two matchups, with marquee pairings such as Roman Reigns vs. CM Punk and Cody Rhodes vs. Randy Orton, plus potential undercard bouts like Becky Lynch vs. AJ Lee and Jade Cargill vs. Rhea Ripley; WrestleVotes notes marketing graphics have shifted as Mania's direction remained unclear, and the piece suggests these headliners are likely the nights' closers, though nothing is confirmed.

DLSS 5 defended as artist-guided AI, not post-processing
technology18 days ago

DLSS 5 defended as artist-guided AI, not post-processing

Nvidia CEO Jensen Huang defended DLSS 5 in a Lex Fridman podcast, saying its generative AI enhancements are 3D-guided and artist-driven rather than post-processing. Artists train the model and can prompt for specific looks, with the system designed to enhance existing geometry rather than rewrite it. The feature is optional, and major publishers have partnered to push it in upcoming games, but gamers remain concerned about potential visual homogenization.

Crimson Desert Draws Big Steam Crowds but Delivers Mixed Reviews on Graphics and UI
technology22 days ago

Crimson Desert Draws Big Steam Crowds but Delivers Mixed Reviews on Graphics and UI

Crimson Desert drew a large Steam audience at launch, peaking around 239k players, but its reviews are mixed, with critics calling out disjointed graphics, repeated assets, slow pacing, and a clunky UI—though some players praise the cats—while developers pledge to tackle launch issues as patches roll out and the game hits notable one-day sales milestones.

NVIDIA DLSS 5 sparks backlash over AI-driven realism and altered game art
technology24 days ago

NVIDIA DLSS 5 sparks backlash over AI-driven realism and altered game art

NVIDIA unveiled DLSS 5, a neural-rendering AI that adds photoreal lighting to games, claiming it blends AI with handcrafted rendering while preserving artistic control; critics have labeled it an “AI slop filter” that alters original art styles, sparking backlash on X and YouTube. NVIDIA and publishers like Capcom and Bethesda insist the effect is developer-controlled and optional, with inputs for intensity, color grading, and masking to keep art direction; controversy continues amid memes and concerns about training data and copyright in AI models.

Nvidia’s DLSS 5 backlash highlights a risky AI-marketing misstep
technology24 days ago

Nvidia’s DLSS 5 backlash highlights a risky AI-marketing misstep

Nvidia's push of DLSS 5's real-time lighting is criticized for retconning familiar game faces and pushing an AI-driven look that could homogenize visuals, with Nvidia defending artist control and optional changes; the piece argues the tech should have been pitched as a future-gen graphics leap rather than retrofitting current games, noting ongoing backlash and industry skepticism.

Nvidia defends DLSS 5, says AI tech preserves artistic control
technology24 days ago

Nvidia defends DLSS 5, says AI tech preserves artistic control

During Nvidia's press Q&A, Jensen Huang dismissed critics of DLSS 5, arguing the AI-powered 'neural rendering' blends geometry, textures and generative AI under developer control, not post-processing, and can be fine-tuned to fit artistic vision; the feature has backing from studios such as Bethesda, Capcom, NetEase, NCSoft, Tencent, Ubisoft, and Warner Bros Games.

DLSS 5 Backfires as AI-Upscaling Debate Heats Up With PS5 Pro Spotlight
technology25 days ago

DLSS 5 Backfires as AI-Upscaling Debate Heats Up With PS5 Pro Spotlight

Nvidia unveiled its DLSS 5 upscaler on the same day Sony revealed PS5 Pro’s PSSR 2, triggering debate over AI-driven upscaling after early side-by-sides showed Grace and other characters looking noticeably altered. Nvidia says DLSS 5 preserves original assets and includes developer-controlled intensity and color grading, but critics liken the results to AI-generated imagery. The tech is currently limited to RTX 50‑series GPUs and isn’t shipping this year, as PS5 Pro’s upgrade continues to draw praise and as AMD’s FSR and Sony’s PSSR compete in the space.

DLSS 5 reimagines real-time visuals with AI, sparking debate over artistic intent
news25 days ago

DLSS 5 reimagines real-time visuals with AI, sparking debate over artistic intent

NVIDIA unveiled DLSS 5 at GTC, a real-time AI upscaling system that reworks lighting and materials on a per-frame basis, producing more lifelike scenes in games like Starfield and Resident Evil Requiem. Developers gain controls to preserve artistic direction, but some critics worry the AI edits resemble “AI slop.” The feature will launch later this year for a limited set of titles, with fine-tuning options for intensity, color grading, and masking to maintain a game’s look.

Pragmata Switch 2 Demo: Visual Showdown vs PS5 and Series S
technology2 months ago

Pragmata Switch 2 Demo: Visual Showdown vs PS5 and Series S

Capcom released Pragmata’s Switch 2 demo with side-by-side comparisons showing the Switch 2 runs at a lower resolution than Xbox Series S but benefits from stronger upscaling and filtering; all versions target 60fps, though Switch 2 reportedly dips during heavier sequences. The PS5 version remains the strongest, while readers praise Switch 2’s impressive portable performance despite some texture and resolution downgrades.

Digimon Story Time Stranger: Free Switch 2 Upgrade Brings 4K HDR and 60FPS
technology2 months ago

Digimon Story Time Stranger: Free Switch 2 Upgrade Brings 4K HDR and 60FPS

Digimon Story Time Stranger on Switch will get a free Switch 2 upgrade that updates its visuals to the Switch 2 standard when you update on the newer console. On Switch 2 you can pick Quality (4K HDR, up to 30FPS docked) or Performance (Full HD, up to 60FPS) and those options don’t carry back to the original Switch. The Switch 2 version is a Game-Key Card while the original Switch release remains physical; Bandai Namco notes a July launch, and Tales of Arise is also coming to Switch 2 in May.