Slay the Spire 2 Roadmap: Whimsy Over Matchmaking for Now

TL;DR Summary
Slay the Spire 2’s post-launch roadmap confirms there won’t be an endless mode or matchmaking soon due to the small team, but it promises ongoing polish and plenty of whimsy. The plan adds Steam Workshop support, language options, a Bestiary, experimental modes, and future content like Alternate Act 2/3, a new character, and more cards/events/relics/potions; ports and Steam achievements are on the horizon. The update coincides with patch notes from v0.100.0 to v0.103.1. The game reportedly topped Steam’s March sales, signaling strong player activity and revenue as Mega Crit balances speed with quality over new features.
- Slay the Spire 2 roadmap suggests we won't get matchmaking but does promise "whimsy" – here's what's new Eurogamer
- 'I Don’t Want Sloppy Spire 2' — Slay the Spire 2 Roadmap Reveal Doesn’t Promise Release Dates Because Mega Crit Wants to Do 'What Works for Us' IGN
- Slay The Spire 2 Outlines A Big Roadmap But Devs Aren't Rushing Kotaku
- After a month of haggling with players, Mega Crit make Slay the Spire 2's beta patches official, with big character reworks alongside new art and scoring systems Rock Paper Shotgun
- Slay the Spire 2 gets its first major update, buffing the Regent, bringing sweeping balance changes, and adding a powerful new card Eurogamer
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