Starfield: Best Feeling Game with 1,000 Procedural Planets, but No Space Fishing or Vital RPG Feature.

TL;DR Summary
Todd Howard, the director of Bethesda's upcoming game Starfield, revealed new details about the game, including a large font mode for accessibility, the presence of over 1,000 worlds with about 10% supporting life, and the absence of land vehicles or mountable creatures. Howard also confirmed the game will have an in-game radio station and explained why the studio decided to lock the game's frame rate to 30fps on Xbox Series X/S. He stated that the focus was on delivering all features consistently and that the game feels great in players' hands, making it the "best feeling game" Bethesda has had.
- Bethesda reveals new details about Starfield, its 'best feeling game ever' | VGC Video Games Chronicle
- Here's What You'll Find On Starfield's 1,000 Procedural Planets Kotaku
- Starfield does not include one vital RPG feature, Todd Howard confirms PCGamesN
- Starfield has a large font mode and deep sci-fi history lore, but no space fishing Eurogamer.net
- Starfield fans book release month off work, ready to dive into the game GAMINGbible
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