"Starfield: Handcrafted Planets and Space Punch Await in Early Access"

TL;DR Summary
Bethesda's upcoming spacefaring RPG, Starfield, will be limited to 30fps on Xbox Series X and PlayStation 5, which has disappointed some fans who expected higher framerates on next-gen consoles. Digital Foundry analyst John Linneman suggests that the game's complex interlocking systems and persistent objects in the world, such as the thousands of planets players can visit, make it difficult to achieve 60fps without sacrificing visual fidelity. The game's focus on tracking arbitrary items in the world, such as sandwiches, is also a contributing factor to the framerate restriction.
- Why Is Starfield 30fps? Space Sandwiches, Probably Kotaku
- Todd Howard says Starfield's 1000+ planets won't be all boring procgen globes and contain more handcrafted work 'than Skyrim and Fallout 4 combined' PC Gamer
- Skyrim Grandma will not be in Starfield and has no plans to play it Gamesradar
- Starfield Early Access: How to play 5 days early Windows Central
- Starfield's Space Punch Could Replace Spartan Kicks in Future Games GameRant
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