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Playstation 5

All articles tagged with #playstation 5

PS5 Jailbreak Cycle Accelerates as AI Tools Lower Technical Barriers
technology1 day ago

PS5 Jailbreak Cycle Accelerates as AI Tools Lower Technical Barriers

A new exploit allows jailbreaking of PS5 consoles on firmware 13.60, released in July 2026. This marks a significant acceleration in the pace of console security breaches, potentially driven by AI coding assistants. While the exploit enables homebrew software and emulation, it risks permanent bans and hardware damage. Sony faces a strategic dilemma as traditional 'whack-a-mole' patching may fail against AI-assisted vulnerability discovery.

Forza Horizon 6 PS5 Launch Confirmed for January 26, 2027
gaming2 days ago

Forza Horizon 6 PS5 Launch Confirmed for January 26, 2027

Forza Horizon 6 will launch on PS5 on January 26, 2027, priced at €69.99 in Europe and £59.99 in the UK, with a physical edition available. The game, set in Japan, features the series' largest city and densest map, emphasizing Japanese car culture and Touge battles. While the Xbox Series X|S version released in May 2026, the PS5 version was delayed from a 2026 window to early 2027. No details on a Premium Edition or early access have been confirmed yet.

CD Projekt Red Confirms Upcoming Witcher 3 Remastered Patch to Address PS5 Performance and Visual Glitches
gaming3 days ago

CD Projekt Red Confirms Upcoming Witcher 3 Remastered Patch to Address PS5 Performance and Visual Glitches

CD Projekt Red is preparing a new update for The Witcher 3: Wild Hunt - Remastered to fix performance issues on PlayStation 5 and other consoles. The upcoming patch will address visual adjustments, audio fixes, and localization availability. This follows two previous hotfixes released shortly after the game's launch to correct lighting and stability problems.

Sony Brings AI Upscaling to Base PS5 via New QSSR Tech
technology4 days ago

Sony Brings AI Upscaling to Base PS5 via New QSSR Tech

Sony Interactive Entertainment has introduced Quick Spectral Super Resolution (QSSR), a new AI upscaling technology for the base PlayStation 5. Developed through the Project Amethyst collaboration with AMD, QSSR uses a streamlined neural network and FP16 math to improve image detail and stability on the standard console. The technology was released on October 1, 2026, via patches for 'Marvel's Wolverine' and 'Ghost of Yōtei'. While the PS5 Pro retains the superior PSSR as the 'gold standard', QSSR offers a drop-in replacement for developers, requiring only minor tuning adjustments.

Sony Unveils QSSR AI Upscaling for Standard PS5, Citing GTA VI Demands
technology4 days ago

Sony Unveils QSSR AI Upscaling for Standard PS5, Citing GTA VI Demands

Sony Interactive Entertainment has officially launched Quick Spectral Super Resolution (QSSR), a new AI-driven upscaling technology for the standard PlayStation 5. Announced on October 1, 2026, QSSR is a streamlined version of the PS5 Pro’s exclusive PlayStation Spectral Super Resolution (PSSR), designed to improve image detail and stability on hardware lacking dedicated machine learning silicon. The technology is the result of the 'Project Amethyst' collaboration between Sony and AMD. The first titles to receive QSSR patches are 'Marvel’s Wolverine' and 'Ghost of Yōtei'. While official channels describe this as a broad platform update, industry insiders suggest the development was accelerated by Rockstar Games' technical requirements for 'Grand Theft Auto VI', which necessitated high-fidelity visuals on base hardware.

Nacon Launches First PS5 Controller with Built-in Screen and Audio Mixing
gaming6 days ago

Nacon Launches First PS5 Controller with Built-in Screen and Audio Mixing

Nacon has released the Revolution 5 Unlimited, a premium controller officially licensed for PlayStation 5 that features a built-in screen for on-the-fly settings adjustments and audio mixing. Priced at $229.99, the device utilizes tunneling magnetoresistance (TMR) thumbsticks to reduce drift and includes swappable components for competitive play. While primarily designed for the PS5, the controller supports PC and Android devices, offering ultra-low latency in wired PC mode. The release marks a significant step for Nacon, which claims this is the first officially licensed PS5 controller to include a display for managing sensitivity and button remapping without leaving the game.

PlayStation brings AI upscaling to standard PS5 via new Quick Spectral Super Resolution
technology7 days ago

PlayStation brings AI upscaling to standard PS5 via new Quick Spectral Super Resolution

Sony Interactive Entertainment has introduced Quick Spectral Super Resolution (QSSR), a new AI upscaling technology for the standard PlayStation 5 console. Previously, the advanced PlayStation Spectral Super Resolution (PSSR) was exclusive to the $899.99 PS5 Pro. QSSR, developed through the 'Project Amethyst' collaboration with AMD, uses a streamlined neural network to improve image detail and stability on the base PS5. The feature launched today with patches for 'Marvel's Wolverine' and 'Ghost of Yōtei,' with broader availability promised for future titles.

Sony Launches QSSR AI Upscaling for Standard PS5, Debuting in Wolverine and Ghost of Yōtei
gaming7 days ago

Sony Launches QSSR AI Upscaling for Standard PS5, Debuting in Wolverine and Ghost of Yōtei

Sony has introduced Quick Spectral Super Resolution (QSSR), an AI-guided upscaling technology for the standard PlayStation 5. This new feature, derived from the PS5 Pro's PSSR system, is available immediately in Marvel's Wolverine and Ghost of Yōtei. While it offers improved image detail and stability, it is a less powerful version of the Pro's technology due to hardware limitations.

Sony Launches QSSR to Bring AI Upscaling to Standard PS5
technology7 days ago

Sony Launches QSSR to Bring AI Upscaling to Standard PS5

Sony has introduced Quick Spectral Super Resolution (QSSR), a new AI upscaling technology for the standard PlayStation 5. Developed through the Project Amethyst collaboration with AMD, QSSR aims to improve image detail and stability on the base console, which lacks the dedicated machine learning silicon of the PS5 Pro. Patches for 'Marvel's Wolverine' and 'Ghost of Yōtei' were released on October 1, 2026, making them the first titles to support QSSR. Sony states the technology is a 'drop-in replacement' for existing PSSR support, requiring minimal tuning, and will be offered broadly to all developers.

Sony Brings AI Upscaling to Base PS5 via New QSSR Tech
gaming7 days ago

Sony Brings AI Upscaling to Base PS5 via New QSSR Tech

Sony has introduced Quick Spectral Super Resolution (QSSR), a new AI upscaling technology for the standard PlayStation 5. The feature, developed through the Project Amethyst collaboration with AMD, aims to improve image detail and stability on the base console. It is available immediately via patches for 'Marvel's Wolverine' and 'Ghost of Yotei', with Sony stating it will be offered to all developers.

Sony's Unannounced PS5 Slim Revision Fixes Cooling and Battery Issues
technology7 days ago

Sony's Unannounced PS5 Slim Revision Fixes Cooling and Battery Issues

Sony has quietly released a new hardware revision of the PS5 Slim, identified by technician Modyfikator89 in a Marvel's Wolverine limited edition console. The update features a redesigned motherboard with a replaceable CR2032 battery and improved liquid metal cooling similar to the PS5 Pro. These changes aim to extend the console's lifespan and reduce repair costs, though Sony did not publicly announce the update.

Sony Launches QSSR to Bring AI Upscaling to Standard PS5
technology7 days ago

Sony Launches QSSR to Bring AI Upscaling to Standard PS5

Sony Interactive Entertainment has introduced Quick Spectral Super Resolution (QSSR), a new AI upscaling technology for the standard PlayStation 5. The feature, developed through the Project Amethyst collaboration with AMD, aims to improve image detail and stability on the base console, which lacks the dedicated machine learning silicon of the PS5 Pro. Patches for 'Marvel's Wolverine' and 'Ghost of Yōtei' were released on October 1, 2026, making them the first titles to support QSSR. Sony states the technology is a 'drop-in replacement' for existing PSSR support, requiring minimal tuning, and will be offered broadly to all developers.

Sony Deploys 'Quick' AI Upscaling to Standard PS5, Bridging the Gap with PS5 Pro
gaming8 days ago

Sony Deploys 'Quick' AI Upscaling to Standard PS5, Bridging the Gap with PS5 Pro

Sony has introduced Quick Spectral Super Resolution (QSSR), a new AI upscaling technology for the standard PlayStation 5. Developed through Project Amethyst with AMD, QSSR aims to improve image detail and stability on the base console, which lacks the dedicated machine learning silicon of the PS5 Pro. The technology is available immediately via patches for 'Marvel's Wolverine' and 'Ghost of Yōtei', with Sony stating it will be offered to all developers. While Digital Foundry notes QSSR is slower than the PS5 Pro's PSSR, Sony emphasizes it is a 'drop-in replacement' requiring minimal tuning.

Relapse exploit enables PS5 jailbreak on nearly all firmware versions
security8 days ago

Relapse exploit enables PS5 jailbreak on nearly all firmware versions

A new exploit named 'Relapse' allows users to jailbreak PlayStation 5 consoles running firmware versions 7.00 through 13.60, bypassing previous limitations that required older, unupdated hardware. The exploit uses a WebKit vulnerability and kernel error to gain full system control, enabling homebrew software, emulators, and pirated games. While it expands access for most users, consoles updated to the latest firmware 14.00.00 remain secure. This development follows recent turmoil in the PS5 hacking community regarding AI-assisted exploits and Linux porting efforts.

Naughty Dog Silences 2026 Updates for Intergalactic, Promises Full Reveal in 2027
gaming9 days ago

Naughty Dog Silences 2026 Updates for Intergalactic, Promises Full Reveal in 2027

Naughty Dog has confirmed it will remain silent regarding its upcoming sci-fi title, Intergalactic: The Heretic Prophet, for the remainder of 2026. Studio head Neil Druckmann announced that the team is currently 'heads down' on what he describes as the studio's most ambitious project to date. A full reveal of the game, including a proper look at the protagonist Jordan’s adventure, is scheduled for 2027. This decision follows the completion of motion capture sessions in August 2026 and coincides with the announcement of two new, undisclosed projects expanding The Last of Us canon.